imadesomething

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imadesomething

Postby RetiredBATS » Sun Jun 29, 2014 9:02 am

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Re: imadesomething

Postby Raymond » Sun Jun 29, 2014 3:27 pm

It's good to see you animating. I recently made something like this, but at a different camera angle. I think for a more powerful hit, you should add less frames to the punch itself and more frames to it's starting and terminating positions. Right now it doesn't look so powerful when the hit is being displayed over the course of like 4-5 frames. Everything else looked pretty good, the back has a nice little snap to it, but his legs are a little shaky. Especially his back leg towards the end (probably because he moves too far forward for his foot to stay in the same spot)

Either way I loved your BBODD entry and it's cool to see you animating something.
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Re: imadesomething

Postby RetiredBATS » Sun Jun 29, 2014 3:43 pm

Thanks Ray:) Im working on a longer anim atm.
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Re: imadesomething

Postby Jojishi » Sun Jun 29, 2014 5:57 pm

Ray definitely gave some good advice, particularly on his point about power. It's good you're animating again. I like your style a lot. :)
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Re: imadesomething

Postby Cressel » Mon Jun 30, 2014 12:37 am

The lack of easing on the legs and the other arm is really bothering me for some reason, I feel the punch has enough power itself.
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