Help with my footing, its kinda not in the same place
If you have any Tips for footing tell me please!
Help with my footing...
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Re: Help with my footing...
Try using a single lined background and move it higher up on the stage so you can see the full onion skin (previous frame) of the foot.
Also, you could create a darker background and load that background in pivot. This way the grey onion skin will show up easier on like a dark blue/red background instead of the white background. Then you can remove the background when your animation is finished.
Also, you could create a darker background and load that background in pivot. This way the grey onion skin will show up easier on like a dark blue/red background instead of the white background. Then you can remove the background when your animation is finished.
- Madnessthunder
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Re: Help with my footing...
Hey dude I checked out your youtube channel, and even if you're not the best at animating with your movements right now, you have some really good effects and ideas, bound to be epic when you get better. Right now, your walk is stiff. Meaning the legs dont really bend that much like a normal persons' would. He's basically running with his legs stuck bent, and it looks pretty awkward. Try extending his back leg so it looks like he 'kicks off' more. The front leg also stays bent at the knee too which looks weird.
This was a walk I made a while ago. You can see how his legs are bent at certain times and straight at others giving it a more fluid feel to it. For a run you want to do the same, but extend them out more and adjust his back to the momentum.
This was a walk I made a while ago. You can see how his legs are bent at certain times and straight at others giving it a more fluid feel to it. For a run you want to do the same, but extend them out more and adjust his back to the momentum.
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- Waffles Mgee
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