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Re: Beginner Animation Chat/ Showoff [01]

PostPosted: Thu May 11, 2017 6:24 pm
by Llama
Hype wrote:Thank you. Wait, so if I did a cartwheel, I'd fire a gun?


Yes

Fenix wrote:Can i get the CC please then? lel.


It's all too easy to make your figure go completely stiff when performing certain actions such as firing a gun, but you've done a good job of keeping the figure constantly moving, even if it's a bit rough and shaky and one-directional. I'd say your biggest issue in this animation is foot placement and shakiness. Try and keep your character's feet firmly planted on the ground unless you're actually trying to move them. As for shakiness, move your figure in such a manner that if flows smoothly; if your character moves their arm in one direction, keep up that directional movement until you figure it best to start transitioning to another direction/form. Don't have your character move/move something then suddenly jerk in the opposite direction, that's inconsistent and what causes shakiness.

Re: Beginner Animation Chat/ Showoff [01]

PostPosted: Fri May 12, 2017 12:51 pm
by Fenix
Aight, thanks!

Re: Beginner Animation Chat/ Showoff [01]

PostPosted: Fri May 12, 2017 1:26 pm
by Finom
Cool, this'll give me an excuse to animate a flip or something. These automatic revolving triggers seem fishy.

Re: Beginner Animation Chat/ Showoff [01]

PostPosted: Sun May 14, 2017 2:51 pm
by Blademaster
I heard flip ?

here is a flip.
Image
Piv: http://sta.sh/0xe28szqwjl

click on .Piv to download.

Re: Beginner Animation Chat/ Showoff [01]

PostPosted: Sun May 14, 2017 8:32 pm
by Finom
I'll give it another try another day.

It seems for every mediocre thing I make, I try a new one and feel worse off than I started with. Are there any good side profiles of someone pole-vaulting?

Image

Image

Edit: On second thought, the vault could probably pass unnoticed if you close one eye, spin a bit, and hop on 1 foot.

Hype wrote:I'll give it another try another day

Re: Beginner Animation Chat/ Showoff [01]

PostPosted: Mon May 15, 2017 6:40 am
by Xeroz
Blademaster wrote:I heard flip ?

here is a flip.
Image
Piv: http://sta.sh/0xe28szqwjl

click on .Piv to download.


Looks awesome Chris! Although, I believe that when landing, the stickfigure's knees should be bending just a tad bit more.
Then again, I'm not really as advanced as you so I might be wrong.
Still, I'm glad to see you're still active! Keep it up!

Re: Beginner Animation Chat/ Showoff [01]

PostPosted: Mon May 15, 2017 11:08 am
by Blademaster
Xeroz wrote:
Blademaster wrote:I heard flip ?

here is a flip.
Image
Piv: http://sta.sh/0xe28szqwjl

click on .Piv to download.


Looks awesome Chris! Although, I believe that when landing, the stickfigure's knees should be bending just a tad bit more.
Then again, I'm not really as advanced as you so I might be wrong.
Still, I'm glad to see you're still active! Keep it up!


I agree. Good CnC buddy! Thank you!

Good to see you around aswell ! (cheesygrin

Re: Beginner Animation Chat/ Showoff [01]

PostPosted: Mon May 15, 2017 11:58 am
by matterkins
Blademaster wrote:
Xeroz wrote:
Blademaster wrote:I heard flip ?

here is a flip.
Image
Piv: http://sta.sh/0xe28szqwjl

click on .Piv to download.


Looks awesome Chris! Although, I believe that when landing, the stickfigure's knees should be bending just a tad bit more.
Then again, I'm not really as advanced as you so I might be wrong.
Still, I'm glad to see you're still active! Keep it up!


I agree. Good CnC buddy! Thank you!

Good to see you around aswell ! (cheesygrin


why don't we keep cncing the veteran?

Re: Beginner Animation Chat/ Showoff [01]

PostPosted: Mon May 15, 2017 3:07 pm
by ZucchiniJuice
Well it looks kinda floaty tbh. I don't think the bending down justifies the height of the jump. Also I think the arms should swing back more and the arms should go more with the <<flow>>. Because it seems like the guy was fighting against the circular force of the arms swinging back.

Re: Beginner Animation Chat/ Showoff [01]

PostPosted: Tue May 16, 2017 8:50 am
by Blademaster
ZucchiniJuice wrote:Well it looks kinda floaty tbh. I don't think the bending down justifies the height of the jump. Also I think the arms should swing back more and the arms should go more with the <<flow>>. Because it seems like the guy was fighting against the circular force of the arms swinging back.

Ageeed soo much. I am kinda rusty and noticed the same flaw after uploading it.
It doesnt feel like he is pushing himself of the ground and i could've added more anticipation before that.

Looks like i gotta start over in beginners again.

Re: Beginner Animation Chat/ Showoff [01]

PostPosted: Tue May 16, 2017 9:33 am
by Michi
you're not rusty you're just fucking bad lol

Re: Beginner Animation Chat/ Showoff [01]

PostPosted: Tue May 16, 2017 10:51 am
by Finom
Flame we get it stop compensating.

jk <3

Re: Beginner Animation Chat/ Showoff [01]

PostPosted: Tue May 16, 2017 11:17 am
by Llama
Hype wrote:jk <3


You take that back he's a smol boi who needs assistance getting it up

Re: Beginner Animation Chat/ Showoff [01]

PostPosted: Tue May 16, 2017 4:54 pm
by Finom
Llama wrote:
Hype wrote:jk <3


You take that back he's a smol boi who needs assistance getting it up

How did you come across this valuable piece of wisdom?

Re: Beginner Animation Chat/ Showoff [01]

PostPosted: Wed May 17, 2017 9:00 am
by Llama
Hype wrote:How did you come across this valuable piece of wisdom?


nun yo bidness

personal experience