ThePivotWarrior Thread*

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ThePivotWarrior Thread*

Postby pivotwar » Wed Sep 17, 2014 8:35 am

!I don't have much animations too tell you but i'll make more.
I promise!

Newest
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Backflip
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#1 3D test(not that good)
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#2 Simple 3D gunshot
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#3 3D Head Chopper
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Some animations (old) :

Kicks
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Runnig and jumping
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Combo
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Sword Killer
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Beast inside you
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Kicks and fire effect
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Kamehameha test
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SWORD
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Last edited by pivotwar on Mon Oct 06, 2014 12:36 am, edited 21 times in total.
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Re: Fire effect

Postby Daniël » Wed Sep 17, 2014 9:56 am

It looks weird how the flames in the back follow a different arc.
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Re: Fire effect

Postby MCToast » Wed Sep 17, 2014 10:50 am

Looks good, but I think it'd look nice if they moved wavily, instead of just straight.
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Re: Fire effect

Postby pivotwar » Wed Sep 17, 2014 11:11 am

Yeah,you guys are right! (sad (sad
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Re: Fire effect

Postby MCToast » Wed Sep 17, 2014 12:18 pm

It's nicely made, don't get sad.
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Re: Fire effect

Postby pivotwar » Wed Sep 17, 2014 3:02 pm

Thanks (cry (cry
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Re: Fire effect

Postby The Black Mamba » Wed Sep 17, 2014 11:39 pm

Hey man, this was your thread, I locked it. You can only have one, please stick with this one from now on. Just edit the first post when you have a new animation.
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Re: Fire effect

Postby pivotwar » Thu Sep 18, 2014 6:44 am

oh yeah , ok
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Re: Fire effect

Postby pivotwar » Thu Sep 18, 2014 8:56 am

ok
Last edited by pivotwar on Tue Sep 30, 2014 7:57 am, edited 1 time in total.
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Re: Fire effect

Postby Grams » Thu Sep 18, 2014 12:11 pm

Nice dawg, looks smooth. But the second jump doesn't flow too well. Try shifting his body more to the left side before he plunges the sword. The amount of momentum he gives the first jump doesn't match with the vertical jump. I like the debris effect and the initial leap, though.
Hope this helps!
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Re: Fire effect

Postby pivotwar » Thu Sep 18, 2014 3:21 pm

Ok i'll edit it later.
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Re: Fire effect

Postby STIKY55 » Fri Sep 19, 2014 8:57 pm

Like your style the fire effects are pretty good. You need more frames though. One of the hardest things about animating (especially in pivot) is that if you are not patient with moving things frame by frame your movements and the animation as a whole won't be top notch. Take your time and try to animate something using no less than 100 frames and REALLY stress getting that easing and spacing just right. Once you do it a few times you will know what you are looking for every time. Cheers.
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Re: ThePivotWarrior Thread*

Postby Mori » Sun Oct 05, 2014 4:42 am

Your newest animation is pretty cool! keep animating! (cheesy grin
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Re: ThePivotWarrior Thread*

Postby Daniël » Sun Oct 05, 2014 5:04 am

Well your effects are better than your movements, that's for sure.
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Re: ThePivotWarrior Thread*

Postby pivotwar » Sun Oct 05, 2014 2:17 pm

Elite44 wrote:Your newest animation is pretty cool! keep animating! (cheesy grin


Thank you very muchhh (smile (smile
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