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Lithium wrote:Enjoyed that, how about making one with a huge boulder chasing a dude. I reckon you'd be really good at something like that.
.Mono. wrote:Wow. You've made great usw oft the New features. The only thing I dislike are the red sticks' steps after the counterstrike..Don't really know why, but they seem off. Greeat arm stretching effect!
Mitch wrote:3D proportions are looking pretty solid. Poses not so much, I know since you're an older animator you tend to go for the loose hinged kinda "ragdollesq" style, for instance in the run cycle the arms felt a little disjointed. I'de like to see you experiment with something a little more "kept together." Spacing was on point as usual besides the walk which was somewhat inconsistent.
Pivotelite wrote:Thanks again for the comments Amir, Echo and Mctoast, I will use everyones comments to help improve. BTW is there anything in piv 4 that makes blood or stretchy effects like that easier? I haven't noticed anything so they are still a lot of work...
Elite44 wrote:Wait, are you the guy from DDC11 B side?
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