Beastie's Thread= Im back....prolly

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Re: BeastalRage Thread= Black OP-Phase one complete.

Postby SharpBeast » Sat Jan 24, 2015 7:01 am

MadnessThunder wrote:Image

This animation has a lot of awkward movements that don't flow together at all. When he kicks, his body shakes a bit, and the footplacement is off. And the part where the dude grabs the arm looks uneased completely. And the punch doesn't look straight but rather he punched with his arm curved up?


I just updated it.
Well yeah I know about shakiness and foot placement errors, but im kinda lazy to do that right now. Ill fix that for next update.
The part where dude grabs his arm is... well... it is supposed to look like that(like neo from first matrix)... wanted that to look as master like as possible. And about punch... I tried to make it look 3d'ish 'cuz he punches with left arm so... idk I dont see prob there.(probably).

It all depends on my mood and how am I feeling at moment to make something decent without mistakes, and lately I have constant headache and pills dont help, and I cant seem get a rest because of that.(plus there are Real life problems which add more to my headache)
Second anim is left unnoticed huh :(
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Re: Beastie's Thread= Black OP-Phase two demo.

Postby Aron » Sat Jan 24, 2015 10:44 pm

Your animation are certainly original, and not very bad at all. You should probably work on your stiffness first, seeing as that is your largest issue. However, avoid shakiness. Make sure that all the joints move in each frame, but make sure they flow together and don't look choppy or random.
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Re: Beastie's Thread= Black OP-Phase two demo.

Postby SharpBeast » Sun Jan 25, 2015 9:06 pm

Aron wrote:Your animation are certainly original, and not very bad at all. You should probably work on your stiffness first, seeing as that is your largest issue. However, avoid shakiness. Make sure that all the joints move in each frame, but make sure they flow together and don't look choppy or random.


Well I dont think that they are particularly original, but thanks, I appreciate it. Stiffness, shakiness, choppyness and foot placement are things I have my main focus on. Well I am getting better since few months back and I will continue to do so. (mm

P.S. Why red?
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Re: Beastie's Thread= Black OP-Phase Three.

Postby SharpBeast » Thu Feb 19, 2015 3:21 am

*Bump. Update Time!
Black OP got evolved to phase three so Check it out.
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Re: Beastie's Thread= Black OP-Phase Three.

Postby Gouenji32 » Thu Feb 19, 2015 12:10 pm

Hey i'm new here so amma give you some tips !
First of all your anims are very original i like them but i noticed some stiffness and shakiness problems.You should work on them, so keep the job ;)
HOLIDAYS MOTHERFUCKER§!!!! :D


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Re: Beastie's Thread= Black OP-Phase Three.

Postby SharpBeast » Sun Feb 22, 2015 4:03 am

Hey i'm new here so amma give you some tips !

That made me laugh :D, in fact it still makes me laugh (cheesygrin
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Re: Beastie's Thread= Black OP-Phase Three.

Postby SharpBeast » Sun Feb 22, 2015 6:51 am

Updated.
Guys let me know about sword test anim, I want to know if there is something wrong.
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Re: Beastie's Thread= Black OP-Phase Three.

Postby TheLegendV » Sun Feb 22, 2015 7:11 am

Most of your anims are stiff and choppy but try to watch some tutorials and i really like the sword test but at the end you should ease a bit more okay?
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Re: Beastie's Thread= Black OP-Phase Three.

Postby SharpBeast » Sun Feb 22, 2015 9:06 am

TheLegendV wrote:Most of your anims are stiff and choppy but try to watch some tutorials and i really like the sword test but at the end you should ease a bit more okay?

Ease at which part?(I did ease there tho o.O)

Also Sword test is updated. I added a stance and 3D-ish turn at the end.
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Re: Beastie's Thread= Black OP phase 3 completed.

Postby SharpBeast » Wed Apr 22, 2015 12:58 am

I just re-uploaded Phase 3 since for some reason thread was reverted, and also comments are gone. :(
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Re: Beastie's Thread= Black OP phase 3 completed.

Postby Finom » Wed Apr 22, 2015 6:52 am

It looked pretty nice, but the actual fight was a little confusing :P, anyways, keep it up!
Courtesy?
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Re: Beastie's Thread= Black OP phase 3 completed.

Postby SharpBeast » Wed Apr 22, 2015 11:46 pm

HypeMaster wrote:It looked pretty nice, but the actual fight was a little confusing :P, anyways, keep it up!
Courtesy?


Well, most likely that is because the actual fight hasn't started yet.
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Re: Beastie's Thread= New Animation ''Blink''

Postby SharpBeast » Sat May 23, 2015 12:11 pm

*BUMP* update.. Made something new and CC friendly.. This time I posted two different fps value animations.. 10 fps and 20 fps so that CC would become even more easier..(so Im expecting CC if you didn't figure that out :D)

Nothing Particularly special.. Just black stick landing some hits on white stick, and that's all :3
Enjoy.

E: Leave a CC please.
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Re: Beastie's Thread= New Animation ''Blink''

Postby Madnessthunder » Sat May 23, 2015 3:56 pm

BeastalRage wrote:*BUMP* update.. Made something new and CC friendly.. This time I posted two different fps value animations.. 10 fps and 20 fps so that CC would become even more easier..(so Im expecting CC if you didn't figure that out :D)

Nothing Particularly special.. Just black stick landing some hits on white stick, and that's all :3
Enjoy.

E: Leave a CC please.


Maaaan... effects are nice.. movements are.. meh. They look so stiff. And a bit shaky as well. Completely fucks up the animation. They look like they have x3 the effects on gravity on them lmao, especially with that beginning walk.
Image

Hey check out my shitty animations
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Re: Beastie's Thread= New Animation ''Blink''

Postby Setto » Sat May 23, 2015 5:39 pm

Yeah, a little stiff and shaky. Overall like med beg, and pretty good :)
ShadowLith: 450 frames
Katana guy vs big sword dude: 84 frames
pyro vs setto: i think its like 890 frames or something idfk
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