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Re: BeastalRage Thread= Black Box V.1

PostPosted: Tue Nov 11, 2014 7:03 pm
by SharpBeast
Pulse wrote:You gotta work on easing and flow. Your stuff is kinda choppy and wooden (is that a word?).
And also, continue that 'into the light' thing, I think it has some potential.
Keep up the good work. =)

It's ''wooden'' cuz I dont rubber them much. well stiffness is just me being lazy.
You are the first one who said something about Into the Light. Since you want me to continue I will do that. Im glad actually. (thumbsup

Re: BeastalRage Thread= Teaser updated, Ninjutsu Training.

PostPosted: Thu Nov 13, 2014 2:47 pm
by SharpBeast
Updated.

Re: BeastalRage Thread= Teaser updated, Ninjutsu Training.

PostPosted: Thu Nov 13, 2014 2:50 pm
by Ussay
I can't see the most recent bro, link seems to be broken. D;

Re: BeastalRage Thread= Teaser updated, Ninjutsu Training.

PostPosted: Fri Nov 14, 2014 4:09 am
by SharpBeast
Ussay wrote:I can't see the most recent bro, link seems to be broken. D;

That's weird... it works fine to me, both gif's are working..
Maybe try reload page or somethin. If it still does not work, let me know. Ill re-upload them.

Re: BeastalRage Thread= Teaser updated, Ninjutsu Training.

PostPosted: Fri Nov 14, 2014 4:46 am
by Hypo
You have a first spoiler before the ninjutsu anim which might be misleading, I thought your anim was there...

Anyways, there's not that much movement in the anim, it's very static and therefor a tad dull. If you could add subtle movements to the effect the animation would be much more interesting, like the ball moving up and down like it was floating, and the lines changing color or opacity.
I understand the body being still and I don't have a big problem with that but the pose could be a bit stronger. The arms are also a bit shaky and choppy.

Other than that, everything that moved looked good, the colors are good and I really liked the flashes, specially the first one with the little bit of purple in the mix.

Keep it up man, I'm not very up to par with today's standard but I'd say this specific animation is med-beginner quality.

Re: BeastalRage Thread= Teaser updated, Ninjutsu Training.

PostPosted: Fri Nov 14, 2014 1:51 pm
by Ussay
Still unable to see it bro D=

Re: BeastalRage Thread= Teaser updated, Ninjutsu Training.

PostPosted: Fri Nov 14, 2014 7:49 pm
by SharpBeast
Ussay wrote:Still unable to see it bro D=


:-/
I re-uploaded them, since for everyone else it seems to be working fine I will put the links here.
Teaser: http://postimg.org/image/b8bbayuf1/
Ninjutsu training: http://postimg.org/image/88caj2oqr/

Hope it works. Let me know if it doesn't, ill upload on different site then.

Re: BeastalRage Thread= Teaser updated, Ninjutsu Training.

PostPosted: Mon Nov 24, 2014 7:32 pm
by Exilious
The height of that flip was very unnatural. I mean, I like unnatural things (I'm unnatural myself XD) but that wasn't physically correct. Instead of going vertically, he should have gone waaaaay horizontally. By making him reach such a high altitude, you're informing us that all his forward momentum ceased at once, when that isn't the case. When he transitioned onto his feet after flipping off his hands, he covered too much distance. It should be shorter than that.

Welp, courtesy brah? :P

Re: BeastalRage Thread= Teaser updated, Ninjutsu Training.

PostPosted: Fri Nov 28, 2014 4:52 pm
by SharpBeast
Exilious wrote:The height of that flip was very unnatural. I mean, I like unnatural things (I'm unnatural myself XD) but that wasn't physically correct. Instead of going vertically, he should have gone waaaaay horizontally. By making him reach such a high altitude, you're informing us that all his forward momentum ceased at once, when that isn't the case. When he transitioned onto his feet after flipping off his hands, he covered too much distance. It should be shorter than that.

Welp, courtesy brah? :P


Umm.... which animation are you talking about?... specify please, because I have no Idea... (:P

Re: BeastalRage Thread= Teaser updated, Ninjutsu Training.

PostPosted: Sat Nov 29, 2014 11:09 pm
by Exilious
BeastalRage wrote:[

Umm.... which animation are you talking about?... specify please, because I have no Idea... (:P


The one that you currently have as your signature.

Re: BeastalRage Thread= Teaser updated, Ninjutsu Training.

PostPosted: Mon Dec 01, 2014 6:53 pm
by SharpBeast
Exilious wrote:
BeastalRage wrote:[

Umm.... which animation are you talking about?... specify please, because I have no Idea... (:P


The one that you currently have as your signature.


Oh. Well it's supposed to be like that... And for me(considering the velocity and other factors) that jump looks legit.
Anyway it's an old animation, and I don't see point in fixing/editing it. Since it is not for entertaining(nor it was made for entertainment), but simply as training animation after reading tutorial.
The weirdest thing in it is that sword at the end in my opinion.

Re: BeastalRage Thread= Teaser updated, Ninjutsu Training.

PostPosted: Wed Jan 14, 2015 4:08 pm
by SharpBeast
Long awaited update is here.(tho I dont think it is something exeptional)

Re: BeastalRage Thread= Black OP-Phase one complete.

PostPosted: Tue Jan 20, 2015 3:29 am
by SharpBeast
Another Update :D
This time it is First phase of Black OP

Re: BeastalRage Thread= Black OP-Phase one complete.

PostPosted: Wed Jan 21, 2015 6:16 am
by Madnessthunder
Image

This animation has a lot of awkward movements that don't flow together at all. When he kicks, his body shakes a bit, and the footplacement is off. And the part where the dude grabs the arm looks uneased completely. And the punch doesn't look straight but rather he punched with his arm curved up?

Re: BeastalRage Thread= Black OP-Phase one complete.

PostPosted: Wed Jan 21, 2015 6:42 am
by Anton
Doesn't seem so awkward when unzoomed like that (cheesygrin
But yeah, red's back leg has an unstable behavior when it should be the support of Red's body, it should be as stable as possible.