Nouveau's Animations

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Nouveau's Animations

Postby Nouveau » Mon Nov 24, 2014 4:07 pm

Last edited by Nouveau on Sun Nov 30, 2014 2:38 am, edited 2 times in total.
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Re: Nouveau's Animations

Postby Mori » Mon Nov 24, 2014 4:21 pm

Your animations are awesome! Hope you're, leitcon??
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Re: Nouveau's Animations

Postby Nouveau » Mon Nov 24, 2014 6:47 pm

Thx, what/who is leitcon?
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Re: Nouveau's Animations

Postby Llama » Mon Nov 24, 2014 6:47 pm

One thing I noticed right off the bat: the idle characters just stand there even after one of their comrades have died. Your Connor animation has the first guy taken down with absolutely no reaction from his companion. A sort of recoil or surprise backlash would help. Also, during the second segment of the Connor animation, the attacked figure simply limps down after being kicked and basically waits to be killed. The kick looked like it carried more force than it actually conveyed. Maybe having the attacked character stumble forwards or jerk suddenly at the impact, followed by a little bit of idle recovery before his death would convey a sense of just how powerful the strike is. That aside, this pretty darn great.
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Re: Nouveau's Animations

Postby Ramses7 » Tue Nov 25, 2014 7:18 pm

Amazing! But the first animation has a weird blood animation, try to take a dark red colour and a more "splashy" blood animation.
But continue like this great job!
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