Madness' Projects - 40 frames of something

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Re: Madness' Projects - Master's Slash

Postby Jojishi » Fri Apr 15, 2016 9:01 pm

First off, I've got to say I like the stick-making and background stuff you're doing. Your colour palette always looks good as well.

For the newest one, there should have been some easing on the guy who slashed the sword down. You were going for a powerful attack, but it didn't work because after you put him in that final pose, you just stopped it there. It looks like he "appears" in that position now. Some easing beyond that pose would give a sense of momentum that it lacks currently, and while it would be powerful it wouldn't look stiff in a bad way like it is currently.

Your movements in your other animations seem fine but I think you definitely need to remember to ease in places.
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Re: Madness' Projects - Master's Slash

Postby Madnessthunder » Fri Apr 15, 2016 11:43 pm

Alright I tried it again this time and redid the running to make it a bit more well timed, and added and modified a few frames to make the slash better and smoother. I'm used to just making shit up that doesn't look professional or martial artsy at all, so it seems kind of bizarre.
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Re: Madness' Projects - Master's Slash

Postby Madnessthunder » Mon Apr 18, 2016 7:59 pm

Update. Made everything in here myself. 'Cept the guns & cape. I edited them to suit my liking, but I didn't create the originals.

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Re: Madness' Projects - Bullseye

Postby Juke » Tue Apr 19, 2016 9:01 am

Hey man I really liked it! Keep it up.
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Re: Madness' Projects - Bullseye

Postby Michi » Tue Apr 19, 2016 9:56 am

figure looks nice but the actual movements need a lot of work.
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Frank Thomas and Ollie Johnston - The Illusion of Life: Disney Animation
https://vk.com/doc-58650815_254012664?dl=c753708760f72ab566
Richard Williams - The Animator's Survival Kit:
https://vk.com/doc176415392_222242886?hash=5e3a8f0a7cbfa92e91&dl=bc6e3d465d2f9e012c
Spoiler:
12 Principles of Animation summarized
http://vimeo.com/93206523
Aaron Hartline and Victor Navone, animators at Pixar Animation Studios and mentors at Animation Mentor, discuss timing and spacing tips and tricks
http://www.animationmentor.com/resources/webinars/timing-and-spacing/
Pixar's 22 rules to phenomenal storytelling
http://imgur.com/gallery/E8xe0

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Re: Madness' Projects - Bullseye

Postby Hitman » Mon Apr 25, 2016 5:47 pm

WOAH dude your really good,
that bullseye piv was sick but you do have some stiffness issues
try getting a little more fluid, but good job
RS is kinda dead now huh?,and so am I.



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Re: Madness' Projects - Bullseye

Postby Setto » Tue Apr 26, 2016 5:48 am

Not gonna lie those movments could use work. plus, the cape moved kinda wack, but i liked it
ShadowLith: 450 frames
Katana guy vs big sword dude: 84 frames
pyro vs setto: i think its like 890 frames or something idfk
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Re: Madness' Projects - Bullseye

Postby Madnessthunder » Sun May 08, 2016 10:14 pm

New Animation, Coin Toss.

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Re: Madness' Projects - Coin Toss

Postby TθPS » Mon May 09, 2016 12:32 am

nothin' much to say about, but the front leg is off, your movement are little stiff. nice animation tho, liked it
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Re: Madness' Projects - Coin Toss

Postby Madnessthunder » Wed May 11, 2016 6:51 pm

Thanks Topsie, new anim

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Re: Madness' Projects - Coin Toss

Postby SIFTER » Wed May 11, 2016 6:56 pm

The other 3 fell at the same time which ceased the animation from looking so interesting. Make one figure fall after the other. I think what your issue is that you've animated them all at once. If this is the case, try to make use of the copy/paste feature. Concept was funny and put a smile on my face, so that's nice. Decent job, I'd say.
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Re: Madness' Projects - Coin Toss

Postby Madnessthunder » Wed May 11, 2016 7:12 pm

Sifter wrote:The other 3 fell at the same time which ceased the animation from looking so interesting. Make one figure fall after the other. I think what your issue is that you've animated them all at once. If this is the case, try to make use of the copy/paste feature. Concept was funny and put a smile on my face, so that's nice. Decent job, I'd say.


I rather liked the fact they fell at the same time, so there's is the best you'll get
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Re: Madness' Projects - Instant Death

Postby Setto » Wed May 11, 2016 7:29 pm

lol amazing ghgh
ShadowLith: 450 frames
Katana guy vs big sword dude: 84 frames
pyro vs setto: i think its like 890 frames or something idfk
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Re: Madness' Projects - Instant Death

Postby SIFTER » Wed May 11, 2016 7:50 pm

That looks way better now.
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Re: Madness' Projects - Instant Death

Postby Madnessthunder » Mon May 16, 2016 6:55 pm

New fullbody animation: Upwards Kick

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