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Jojishi wrote:For the running animation, the back could lean slightly forward. The front leg could use some work too. Due to it being roughly in the same place for the majority of the frames, it doesn't look like it's moving a lot. The back leg looks perfect, so just try to have the front leg moving more like the back leg does.
With the stand > run > stand animation, it looked more like the figure was sliding. Try to have some frames where it looks like the back leg is crossing over the front (so the knee is past the other leg, but the rest might still be behind the figure). That might help with the sliding problem, but foot placement could also use some improvement as the feet twitch around a bit. I think if you improve on those things it will look loads better.
Vegeta animation, there's not much to comment on. Easing looks good there though (the speeding up/slowing down).
With the punch test, it would have looked a lot better if you moved the origin (orange node) because it just stays in the same place even though his legs bend. It looks a bit weird. Rest looks okay at the moment, but definitely remember to move the origin.
Animations in general look okay. I think it's good you're trying these tests and working on improving your movements. If you keep at it you'll start to feel good about your progress. You have potential.
Jojishi wrote:I could try making a tutorial for running. No one has made one yet and it wouldn't take me much time. I'm busy at the moment but I'll see if I can get it up in the next couple of days. That should help you with that hopefully.
HypeMaster wrote:Oh boy, here we go again.. You have a lot to work on if these animations are worth canceling your BBODDV.. As Root said, you don't really listen or put much effort into your animations do you?
TheLegendV wrote:HypeMaster wrote:Oh boy, here we go again.. You have a lot to work on if these animations are worth canceling your BBODDV.. As Root said, you don't really listen or put much effort into your animations do you?
Oh boy... Your just encouraging me to not use Pivot but world on flash instead .... :/.
Root wrote:TheLegendV wrote:HypeMaster wrote:Oh boy, here we go again.. You have a lot to work on if these animations are worth canceling your BBODDV.. As Root said, you don't really listen or put much effort into your animations do you?
Oh boy... Your just encouraging me to not use Pivot but world on flash instead .... :/.
Uhh... I'm not sure if this is supposed to be some kind of threat or...
TheLegendV wrote:TheLegendV wrote:Root wrote:Oh boy... Your just encouraging me to not use Pivot but world on flash instead .... :/.
Uhh... I'm not sure if this is supposed to be some kind of threat or...
hey, whos hype master? i feel like killing him.
[ not really serious but im serous.. ]
Root wrote:
Uhh... I'm not sure if this is supposed to be some kind of threat or...
Root wrote:Uhh... I'm not sure if that was supposed to answer my question or...
Root wrote:I honestly have no idea what's going on anymore so I'll just CnC the animation. The poses and spacing you used were really weird. I mean, I don't want to be rude, but pretty much everything you did with the arms was wrong to the point of me not even being able to tell what's happening. I really suggest that you go to the tut section and take the time to look over Senzo's Fighting Tutorial, since I think it will help you a lot with getting started on those kinds of movements.
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