HypeMaster wrote:-_- Is it too much to ask to work on the basics and make a decent animation?
Hey man, I feel like he was actually trying this time. Just because his result wasn't the best doesn't mean he did anything wrong on the effort side of things.
So, from what I can see, there are a few problems with the animation. First of all (depending on the level of power you want to convey) either add more frames to the anticipation to make it slower, or lessen the overall distance of it, because right now it seems a bit too fast and unnatural. Your foot placement obviously needs some work (trust me, this is one of the easiest things to get right- especially with the new features of pivot- and I know that you can. Taking a few minutes to do it will greatly increase the quality of your anim). I also suggest that, for the time being, you have two frames of the release of power, the first being one or two pixels forward before the arm is completely straightened. I know that you were trying to do what Senzo's tutorials showed you the best you can, but that kind of heavy spacing is really hard to pull off, especially for a beginner, and adding the additional frame will help a bit with pose fluidity. The head movements were a good touch, though a bit too extreme in my opinion. Just try to lessen them a bit. Making the back movements a bit more noticeable might help, too.
Other than that, I feel like it was fairly good for what you were going for (roughly copying Senzo). And I just want to make something clear. It would have been fine to look at the piv file and even copy it- that is what it's there for. However, you would just want to either keep the result to yourself for learning purposes, or put it in the freestyle section with credits to Senzo. Actually, I'm pretty sure that this should have been in freestyle, too, considering how closely it resembles Senzo's example. Good job, though- now you have a foundation on which to base your punching movements and develop your own style. Just try to mix the moves up a bit.