Stanx's Thread

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Stanx's Thread

Postby TheStanx13 » Sat Dec 13, 2014 8:12 pm

H
Last edited by TheStanx13 on Sat Jan 03, 2015 11:02 am, edited 6 times in total.
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Re: Stanx's Thread

Postby Madnessthunder » Sat Dec 13, 2014 11:22 pm

Not bad, but for future record get the [img] file so we don't have to click links.

You're not bad, but your animations aren't really the kind I can rank cause they're pretty short. But you look like you have a good understanding of the basics, and the fast combo was a bit too fast lol, and a little choppy. Keep making more animations, and you'll get better.
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Hey check out my shitty animations
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Re: Stanx's Thread

Postby TheStanx13 » Sun Dec 14, 2014 11:52 am

Thanks :D
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Re: Stanx's Thread

Postby TheStanx13 » Mon Dec 15, 2014 8:07 pm

New anim! :P its work in progress though and also ignore the spanish letters, its a joint with one of my friends so he likes a lot to put text and all that stuff but I animated all the fighting

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Re: Stanx's Thread

Postby TheStanx13 » Mon Dec 15, 2014 8:10 pm

New anim! also on progress :p
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Re: Stanx's Thread

Postby TheLegendV » Tue Dec 16, 2014 5:20 am

Good animations.. it looks like your into DBZ..
This Dude has something in his mind...

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Re: Stanx's Thread

Postby TheStanx13 » Tue Dec 16, 2014 2:01 pm

TheLegendV wrote:Good animations.. it looks like your into DBZ..
yes a bit, i like that fast fighting style :P
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Re: Stanx's Thread

Postby Will » Tue Dec 16, 2014 2:16 pm

You seem fairly competent, you just have rather shaky animations. Try to really keep an eye on where your stick is compared to the onion skin to make sure it all flows well.

Also nice signature, d00d.
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Re: Stanx's Thread

Postby TheStanx13 » Tue Dec 16, 2014 3:38 pm

MrWallace wrote:You seem fairly competent, you just have rather shaky animations. Try to really keep an eye on where your stick is compared to the onion skin to make sure it all flows well..

Ok thanks!
Also nice signature, d00d

XD I did it on paint
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Re: Stanx's Thread

Postby TheStanx13 » Wed Dec 17, 2014 10:22 am

New anim! Im practicing easing (:P
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Last edited by TheStanx13 on Wed Dec 17, 2014 10:29 am, edited 1 time in total.
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Re: Stanx's Thread

Postby TheStanx13 » Wed Dec 17, 2014 10:23 am

New anim! Can someone teach me how to run? I never learned that xD
(As always ignore spanish)
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Re: Stanx's Thread

Postby TheStanx13 » Wed Dec 17, 2014 12:04 pm

The longest DTD of all story. (testing my new sig)
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Re: Stanx's Thread

Postby Will » Wed Dec 17, 2014 1:12 pm

I have animations here depicting easing and flow, as well as a ball bounce with stop and go spacing for a cartoony effect you can take a look at. As for runs, I have my own simple tutorial on a few run styles over here.

Your animations are fairly shaky, I recommend going over the frames of your animations one by one every once in a while (you can use the comma and full stop/period key to go back and forth). Also edit your original post with new animations rather than making a single new post for each one.
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Re: Stanx's Thread

Postby Waters » Wed Dec 17, 2014 1:25 pm

I love speed sticks to the moon and back but holy shit, they shouldn't be used all the time in place of actual movements.

Try and take alittle time to just review and practice the good old basics once in awhile. You have alot going on in your animations all the time, you could have a million things happening at once but when it's all shaky and half assed it doesn't look good. Some simple, well spaced and fluid movements could really help make an animation with shitty effects come off as half decent even. Cool it with the speed sticks, work on movements and keep posting, even if they're small little hiccups or boredom posting them and getting decent CnC helps alot.
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Re: Stanx's Thread

Postby TheStanx13 » Wed Dec 17, 2014 2:12 pm

Mizu wrote:I love speed sticks to the moon and back but holy shit, they shouldn't be used all the time in place of actual movements.

Try and take alittle time to just review and practice the good old basics once in awhile. You have alot going on in your animations all the time, you could have a million things happening at once but when it's all shaky and half assed it doesn't look good. Some simple, well spaced and fluid movements could really help make an animation with shitty effects come off as half decent even. Cool it with the speed sticks, work on movements and keep posting, even if they're small little hiccups or boredom posting them and getting decent CnC helps alot.

OMG MIZU JUST WATCHED MY ANIMS (scool

Thanks for the tips btw xD
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