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Breaking Rust

PostPosted: Fri Feb 20, 2015 4:24 pm
by Sinsou
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Hey im a former animator here but would like to remain anonymous, I have not animated in over a year and would like to climb back up to intermediate!

CC is appreciated but keep it friendly (mm


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Re: Breaking Rust

PostPosted: Fri Feb 20, 2015 4:40 pm
by Lord
Wow, that guy has some momentum in that jump. Better slow him down and shorten the distance he goes, that's insane.

Still, welcome to the forums.

Re: Breaking Rust

PostPosted: Fri Feb 20, 2015 4:54 pm
by Grams
Ayy welcome, so you were an intermediate?

Anyway, have fun around.

Re: Breaking Rust

PostPosted: Fri Feb 20, 2015 6:36 pm
by Jojishi
The animation looks good for the most part but there's definitely some rust in there. Mostly just not enough frames in certain parts and it also appears shaky, so brush up on your easing some more. Just keep at it and I'm sure you'll see some improvement when you get back into the swing of things.

Re: Breaking Rust

PostPosted: Fri Feb 20, 2015 10:07 pm
by Ussay
Hey man, welcome back, whoever you are (: so yeah good luck breaking rust. In that animation his feet placement is kind of off, and when he jumps at the beginning he gets some decent spacing, but then it looks like if something swallowed him violently breaking the trajectory :c
But there you go, keep it up bro :D

Re: Breaking Rust

PostPosted: Sat Feb 21, 2015 2:12 am
by TheLegendV
When the stick figure jumped it looks like he got dragged by something.. FIX IT! :)

Re: Breaking Rust

PostPosted: Sat Feb 21, 2015 5:09 am
by Anton
Hey im a former animator here but would like to remain anonymous

Aww too bad you could have posted in the anon section without even registering.
But now it's too late.

Welcome.

Re: Breaking Rust

PostPosted: Sat Feb 21, 2015 5:24 am
by Sinsou
Thanks for all the comments! I'm gonna be working on a new animation today!

Re: Breaking Rust

PostPosted: Sun Feb 22, 2015 12:15 am
by Cressel
The buildup looks off, he suddenly gains momentum for no reason. Not bad though, but you're having spacing issues. Try to make sure there's decent easing behind spacing changes.