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Hype's Thread - Last Updated 7/11/17

PostPosted: Mon Apr 20, 2015 6:39 pm
by Finom
Wєι¢ⓞмє

Welcome, traveler, to my domain! I've barely touched my thread over my entire stay at TDD, but if figured that if I actually wanted to improve, I should post more content, even if it's not on par with any quality that I envision. Feel free to leave CC! It'll be put to great use :)

Note: I'm not going to constantly use this thread, just when I have several anims I haven't posted.

Order goes from Most Recent To Oldest:

Newest
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Note: I haven't done much this year, and I'll be inactive for over a month, so I decided this would be a good time to update my thread.

11/9/16-7/12/17 Just Some



10/1/16 to 11/8/16 - October to November




Update: 5/21/16 - Just PivotPoints


Update: 4/30/16 - From the Grave
Spoiler:
Just some stuff I found in .pivs I did relatively recently
Cheese Inspired Sense Terrain. Forget what I just said below this D:
Cheese Inspired Hammer. Hey, I may actually be getting the hang of this again!
Sword-fighting in the anonymous section
Derusting a little


4/20/15 - First Posted Animations
I don't even have the pivs for these anymore so I can't fix them :P


Re: HypeMaster's Thread V2: WTF

PostPosted: Wed Apr 22, 2015 12:19 pm
by Waffles Mgee
I am not going to comment on the ones where you said there are parts you need to fix because obvs you already know what's wrong with them.

Smooth run: It is smooth, but for a run, that's too much. It's like the foot gently falls on the floor as the rest of the body is rushing. The arms and back angle look awkward, too. Also, the way I see it, when the back ankle rises up, in relation to the stick it just goes up and then goes right. Have it curve into the new direction.

Physics test: The ball hangs in the air too much, and during that it slows down a lot. Keep momentum, man.

From those two I'll say med beginner.

Re: HypeMaster's Thread V2: WTF

PostPosted: Wed Apr 22, 2015 9:14 pm
by Franklin
On the punch test, you might want to have one frame where the arm is straight, because right now it looks less like a hook, and more like he's failing at punching himself. There could probably also be more back movement, since right now there is a lack of power. There is a bit of shakiness to be seen in the back, too. I think that the figure is also a bit off balance in the first few frames; try to make your poses more natural.

Re: Hype's Thread

PostPosted: Sat Apr 30, 2016 7:01 pm
by Finom
Might as well kick this thing back into gear again :P
Edit: Started something up again but I can't make sticks lol
Spoiler:
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Re: Hype's Thread

PostPosted: Tue May 17, 2016 5:26 am
by 3sizzzle8
Your update from 4/30 has my favorite animations. The hammer swing was done really well. The sword fights there were some weirdish movements but still good. One thing I hate though is all of these animations are unifinished. You should take your time and make them have a beginning middle and end and have fun with animating.

Re: Hype's Thread

PostPosted: Sat May 21, 2016 8:54 pm
by Finom
Bumpdate. Just some shorts for PP.

Re: Hype's Thread

PostPosted: Sun May 22, 2016 5:57 am
by Blademaster
Alright Hype,

you got already some decent stuff there. And your PivotPoints opened me the eyes a bit. You are actually improving!
I liked a lot how you tried to show off the weight and made the movements looking dynamic! You kept the poses simply yet efficient enough to show off what's going on. That is really good! (thumbsup

The thing is why your animation lack in quality is just the framerate you're saving the gif. I'd suggest animating in a higher fps so you're animations get more fluid and appealing for the eye and you can start developing your style more.

Keep them coming man! (thumbsup

Courtesy?

Re: Hype's Thread

PostPosted: Tue Jun 14, 2016 6:18 am
by Gouenji32
Same as Blade ^^ The anim where you show up the wieght is quite good and dynamic really ^^ Just Keep it up ! What you're doing is really nice

Re: Hype's Thread

PostPosted: Tue Jun 14, 2016 7:20 am
by Blademaster
uh I guess, that's a bump here. PM me for unlock hype ^^

Re: Hype's Thread

PostPosted: Tue Oct 04, 2016 5:02 pm
by Finom
Time to get back into the grove. I'll try my best to never let this thread get too inactive while I can do anything to stop it, so hopefully you won't see me post once every year anymore on this thread! CC is very much appreciated, and I'll even try and give courtesy if you just ask. Feel free to make me feel bad, I'm taking all sorts of criticism! (Don't make me suicidal, and it's all fair game)

Re: Hype's Thread

PostPosted: Tue Oct 04, 2016 10:45 pm
by Alexis
Hype wrote:Time to get back into the grove. I'll try my best to never let this thread get too inactive while I can do anything to stop it, so hopefully you won't see me post once every year anymore on this thread! CC is very much appreciated, and I'll even try and give courtesy if you just ask. Feel free to make me feel bad, I'm taking all sorts of criticism! (Don't make me suicidal, and it's all fair game)



Damn man its nice hearing this from you yo. i cant wait to see all the animations you make :D

Re: Hype's Thread

PostPosted: Thu Oct 06, 2016 7:47 pm
by Crono
You show a pretty solid understanding of the basics. I think you could just improve on your spacing and poses. Like, generally your animations need more frames to create a better flow.

Keep working my dude!

Re: Hype's Thread

PostPosted: Sat Oct 08, 2016 8:11 pm
by AnimationWizard
that jump was really bad i have to say, its like mid jump gravity shut off for a moment, other than that you can fix later due to self-realization

Re: Hype's Thread

PostPosted: Sun Oct 09, 2016 11:44 am
by Finom
@Alexis - Great to hear from you as well!

@Chrono- Thanks, you keep going as well, and OMG ITS CHRONO

@AnimatoinWizard - I get my jumps all have issues, but which one are you referring to? I would assume the jump punch, but I could be mistaken. Thanks for the CC though (smile

Re: Hype's Thread - Last Updated 10/12/16

PostPosted: Wed Oct 12, 2016 9:18 pm
by Finom
Two small animations when I had the time, it's not much, but I have no idea what I'm doing, so help, especially with the falling one would be very nice. (heart Thank you all