Mirex's Thread

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Mirex's Thread

Postby Aldiar Aldiar » Wed Nov 25, 2015 9:10 am

Hello!..it's my first thread!And my signature name Mirex...but I will not say his real name :D Enjoy!! :D

Newest!


Itachi Perfect kunai throwing


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Blademaster base animation!!


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Senzo Sig test


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Test of my signature.
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Not finished animation!
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Potential vs Grace(mini-fight)
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Potential vs Mega-super Cressel c:
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Parkour animation(finished)
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Vegeta vs Freezer(Frieza)
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Test.
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Blademaster base animation!!
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Spoiler:
And i make small Naruto Pack!
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Last edited by Aldiar Aldiar on Sun Nov 20, 2016 9:10 am, edited 4 times in total.
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Project:Goku vs Vegeta.Frames:380(Not complete)

Blood Collab:184(Complete)
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Re: Mirex's Thread

Postby Jack » Thu Nov 26, 2015 7:35 pm

Aldiar Aldiar wrote: I will not say his real name

Why not, is his real name, like, fucknut or something?
Anywho, these are some nice animations. I liked the 3rd Maneuver Gear. I don't have much to critique, but I can say that adding more frames into your movements would make them clearer. Nice job, I expect great things :)
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Re: Mirex's Thread

Postby Raymond » Thu Nov 26, 2015 7:41 pm

It's always the animators with anime characters that make some of the most entertaining animations. While I like fast paced animators, you may want to slow down the movements in certain parts. It's just nice to slow down the movements a little so it gives the viewer time to catch up with your character. Kind of like you did in Vegeta vs Freezer.

Other than that I don't have any criticism. Your animations look good. You might want to start experimenting with different backgrounds and effects if you really want to improve though.
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Re: Mirex's Thread

Postby Aldiar Aldiar » Fri Nov 27, 2015 1:32 am

jackrallye wrote:
Aldiar Aldiar wrote: I will not say his real name

Why not, is his real name, like, fucknut or something?
Anywho, these are some nice animations. I liked the 3rd Maneuver Gear. I don't have much to critique, but I can say that adding more frames into your movements would make them clearer. Nice job, I expect great things :)

Heh...nope,in fact it is the other name.And thanks for the advice :)
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Project:Goku vs Vegeta.Frames:380(Not complete)

Blood Collab:184(Complete)
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Re: Mirex's Thread

Postby Gouenji32 » Sat Nov 28, 2015 3:14 pm

Cool ! You seem to be good at easing and your anims are quite fluid ! Really like the potential vs cressel ^^ Keep up the work dude !
HOLIDAYS MOTHERFUCKER§!!!! :D


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Project started (still thinking about ideas)
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Re: Mirex's Thread

Postby Ray » Sat Nov 28, 2015 3:47 pm

When aiming for a fast paced style, you should make sure you implement flow into your animations. Make your onion skin more consistent between easing. It'll take lots of practice to make it look right, but for some help or even inspiration, look up Cressel (Or Krackle)'s thread, he does this really well
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Re: Mirex's Thread

Postby Aldiar Aldiar » Sun Nov 29, 2015 2:28 am

Gouenji32 wrote:Cool ! You seem to be good at easing and your anims are quite fluid ! Really like the potential vs cressel ^^ Keep up the work dude !

Thanks!
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Blood Collab:184(Complete)
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Re: Mirex's Thread

Postby Aldiar Aldiar » Sun Nov 29, 2015 2:29 am

Ray wrote:When aiming for a fast paced style, you should make sure you implement flow into your animations. Make your onion skin more consistent between easing. It'll take lots of practice to make it look right, but for some help or even inspiration, look up Cressel (Or Krackle)'s thread, he does this really well

you're talking about me?
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Blood Collab:184(Complete)
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Re: Mirex's Thread

Postby Vito » Sun Nov 29, 2015 2:32 am

Of course he does. Ray's talking about you, not talking though. It's a cc.
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Re: Mirex's Thread

Postby Ray » Sun Nov 29, 2015 2:38 am

Aldiar Aldiar wrote:you're talking about me?


Yeah I am.
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