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Hitman's Thread
Posted:
Thu Apr 21, 2016 6:49 am
by Hitman
Hey the names Hitman, Welcome to my thread check out my animations, feel free
to CC and stuff ok.
UPDATES!Random shit
Idiot
Tora
Centered Origin
Weapon Practice
My Miscreants Tryout
My RS tryout
Combo try 5
Sword try 2
Blademaster helped me with this one, Thnx bro
Combo try 4
Combo try 3
Sword try
Combo try 2
I'm just saiyan
Kick combo
Combo try
Run loop
I dont think I'm gonna finish this
Baseball
SUPER PUNCH!!!
Look at the flick of the wrist
I call it...GIANT
Im turning a new leaf, gonna try harder this time
Re: Heres a lil something I've been working on
Posted:
Thu Apr 21, 2016 7:45 pm
by Hitman
This one too
not half bad if ryt
Re: Heres a lil something I've been working on
Posted:
Thu Apr 21, 2016 10:01 pm
by Raymond
You have some spacing issues, and things get pretty stiff at times, but god damn those were entertaining.
Re: Heres Darkhitmans Thread
Posted:
Sat Apr 23, 2016 10:58 am
by Hitman
OK, so spacing and stiffness, thats some good advice
i ll work on it
Re: Heres Darkhitmans Thread
Posted:
Sat Apr 23, 2016 3:44 pm
by DostPs
the last one was sick but lacked of animation basics,good luck!
Re: Heres Darkhitmans Thread
Posted:
Mon May 02, 2016 1:42 pm
by Hitman
Ok, Alright
Re: Heres Darkhitmans Thread
Posted:
Mon May 02, 2016 1:46 pm
by Finom
Mate, my thread has less replies as you though that's partially my fault, and I've been in this community way longer, but that's besides the point.
Before you ask for any CC also known as Constructive Criticism, you might want to read some tutorials we have, as they greatly help with the very basics as you're obviously very new to this.
Re: Heres Darkhitmans Thread
Posted:
Mon May 02, 2016 8:57 pm
by Clies
Man you really have good ideas of action scenes even when they look shaky and stiff, you have potential, I'd love to see more of your stuff when you learn more about the basics, I'm actually hyped.
Re: Heres Darkhitmans Thread
Posted:
Tue May 31, 2016 4:57 pm
by Hitman
Re: Darkhitman's Thread
Posted:
Thu Jun 02, 2016 2:59 am
by Gouenji32
So hello ! If i can give you a cc it's maybe on the baseball one first : you got some spacing issues and the way the baseball bat come is a bit not realistic cauz go see some references of poses of a baseball player. Then the movement lacks of spacing and in doing so it's like the bat is kinda heavy and the ball is also heavy. And when the baat hit the ball it should not be eased you need to make a big spacing to make it like snap (don't know if you understand i can make an anim and show ya ) !
And about the run : the torso should be on the same line as the backward leg because in real life you not run like this naturally... Moreover the movements are stiff you need to move every joint in every frame. So the head, the hands, the legs, the torso !
That's all i can say ^_^
Re: Hitman's Thread
Posted:
Sun Jun 12, 2016 11:26 am
by Hitman
Update bro's
Thanks BlademasterI make a lot of combo's in my free time xD
Re: Hitman's Thread
Posted:
Mon Jun 13, 2016 6:04 am
by Setto
Hitman holy crap you just MEGA JUMPED
anyways at the end of the combo I think the stick was a little stiff but its good
The sword anim looks good too
Re: Hitman's Thread
Posted:
Mon Jun 13, 2016 1:57 pm
by Hitman
Thanks man,
I'm a fast learner y'know
thanks for the praises
And the combo does look a little stiff,
I'll fix that.
Re: Hitman's Thread
Posted:
Mon Jun 13, 2016 4:17 pm
by Gouenji32
Yea the combo is stiff such as the last pose ^^ Try to move every part and dots of the stick ^^ The ideas seem to be really good and you got a little inconsistent spacing ^^
Tho you're really good since your last combo ! Keep ut the great work
Re: Hitman's Thread
Posted:
Fri Jun 24, 2016 5:44 pm
by Hitman
UPDATE