Outdated's Thread - Obstacle Course 2 Entry

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Outdated's Thread - Obstacle Course 2 Entry

Postby Outdated » Wed Aug 17, 2016 9:23 pm

Hey I used to be a member from 2006-2008, and I came back last year and animated some. Getting back into pivot; if anyone remembers me hey lol.

CC's appreciated
Newest

Obstacle Course 2 Entry
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New

Extra Joint failed

Spoiler:
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Was going to be a joint with Elixir, but it failed

Spoiler:
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By Year

2016

Extra Joint failed

Spoiler:
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Was going to be a joint with Elixir, but it failed

Spoiler:
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Day 4

Spoiler:
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Routine Check-up Failed

Spoiler:
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Break Loop

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1 vs Many

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Choice (Failed)

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Box Run

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2015

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phpBB [video]

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beginner: June 2006
inter: 2007
beginner: 2015
Last edited by Outdated on Mon Nov 28, 2016 5:17 am, edited 24 times in total.
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Re: Outdated's Thread

Postby AnimationWizard » Thu Aug 18, 2016 9:08 am

not to bad man, when he falls the gravity seems to increase immensly, and his body freezes, and his spine looks a little loose
and your easing could use a bit more practice
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Re: Outdated's Thread - 8/27

Postby Outdated » Sun Aug 28, 2016 12:54 am

AnimationWizard wrote:not to bad man, when he falls the gravity seems to increase immensly, and his body freezes, and his spine looks a little loose
and your easing could use a bit more practice

Thanks for the cc, I'll try to improve

update
Last edited by Outdated on Sun Aug 28, 2016 12:55 am, edited 1 time in total.
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Re: Outdated's Thread - 8/27

Postby Elixir » Sun Aug 28, 2016 12:55 am

that slow mo part was sick
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Re: Outdated's Thread - 8/27

Postby Hydrogenex » Sun Aug 28, 2016 1:48 am

Damn, i was not expecting that bone to pop out, jeez, that was damn good
My signature sucks, go away plz.

Wanna see my cringe anims? Here ya go!

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Re: Outdated's Thread - 8/27

Postby Outdated » Mon Aug 29, 2016 12:04 pm

thanks guys, also there's a poll now
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Re: Outdated's Thread - 8/27

Postby AnimationWizard » Mon Aug 29, 2016 12:14 pm

id say high beg, the slow mo was excellent but still had a little slowness to it, keep it up bro
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Re: Outdated's Thread

Postby Outdated » Tue Sep 06, 2016 1:43 am

update
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Re: Outdated's Thread

Postby Raymond » Tue Sep 06, 2016 2:24 pm

Holy shit that was awesome! Great job on the water effects! And I like how it loops. :)
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Re: Outdated's Thread

Postby Clies » Tue Sep 06, 2016 2:53 pm

You gotta work on those swimming movements it looked like you rushed to get that part done, take your time :)

The animation is very creative tho, good job!
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Re: Outdated's Thread

Postby Setto » Tue Sep 06, 2016 3:04 pm

The swimming could be better, like clies said. besides that i dont see much wrong with it, looks nice
It wasnt the most polished amazing thing but i personally really liked the water effect o3o
ShadowLith: 450 frames
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pyro vs setto: i think its like 890 frames or something idfk
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Re: Outdated's Thread

Postby AnimationWizard » Thu Sep 08, 2016 5:59 pm

the water was great lol the swimming was a bit wonky
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Re: Outdated's Thread

Postby Elixir » Thu Sep 08, 2016 6:01 pm

you still have a long ways to go, but i see a lot of potential here!
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Re: Outdated's Thread

Postby Jojishi » Thu Sep 08, 2016 8:15 pm

That loop was super creative. The water effects were cool as well. The main thing you could improve on is the spacing, since it looked a bit shaky (like where the loop was joining the ending/beginning). To make it look smooth, you space consistently so the amount of spacing doesn't change erratically.

Shaky:
|-|------|--|-------|----|------------------|--|-----|

Smooth:
|-|--|----|--------|----------|-------|------|----|--|-|

In the figures above, "|" = frame and "-" = spacing amount.

So as you can see, you've got to be careful it isn't big one frame, super small the next, then ginormous in the frame after. Check through the frames as you animate, make sure it's consistent and apply the appropriate easing in areas when needed. I hope this advice helps.
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Re: Outdated's Thread

Postby Outdated » Thu Oct 06, 2016 4:52 pm

small update
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