XLion's Animations

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XLion's Animations

Postby XLionForever » Thu Sep 01, 2016 11:40 am

Hello i am a french animator from the french forum Pivot-Land, this is a very good forum but i want to progress the more than i can, so i join also DarkDemon for improve myself and talk with an other community :)

So, for starting i post just 3 animation for have some advice (oldest to newest) :

The meaning of life :
Spoiler:
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Test of a new effect :
Spoiler:
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Fluidity test :
Spoiler:
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I really don't know :
Spoiler:
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In progress :
Spoiler:
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Failed Animation :
Spoiler:
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The man who fall :
Spoiler:
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Number 666 :
Spoiler:
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LittlMan' :
Spoiler:
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Uncontrolled jump :
Spoiler:
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Thanks for reading this ! See ya' later !

(Sorry for bad english, this isn't my first language)
Last edited by XLionForever on Mon Sep 05, 2016 3:00 am, edited 1 time in total.
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Re: XLion's Animations

Postby AnimationWizard » Thu Sep 01, 2016 6:56 pm

wow a great start, the fluidity thing isnt fluid lol its really stop and go, you gotta make it flow and not stop from my understanding, he walks stops punches backs up and stops, fluid is run punch back up stop
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Re: XLion's Animations

Postby Awesomator » Fri Sep 02, 2016 3:30 am

@XLionForever Your spacing is mostly good but you need to work on moving every joint in every frame. Moving the back and neck joints even by a few pixels works wonders. Also read the flow section of Reap's tut and wraybie's line of action thing and try to implement them as best you can.

AnimationWizard wrote:the fluidity thing isnt fluid

Fluidity is the correlation between two poses it's different to flow, the fluidity was ok

EDIT: @animationWizard I'm sorry if I came off as a dick, you're right, the flow isn't good but I just wanted to add that it's not the same thing as fluidity
Last edited by Awesomator on Mon Sep 05, 2016 7:37 pm, edited 1 time in total.
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I sincerely apologise in advance for my name
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Re: XLion's Animations

Postby XLionForever » Mon Sep 05, 2016 10:16 am

He, Thanks for reply, I do some new animations
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Re: XLion's Animations

Postby AnimationWizard » Mon Sep 05, 2016 7:01 pm

Awesomator wrote:@XLionForever Your spacing is mostly good but you need to work on moving every joint in every frame. Moving the back and neck joints even by a few pixels works wonders. Also read the flow section of Reap's tut and wraybie's line of action thing and try to implement them as best you can.

AnimationWizard wrote:the fluidity thing isnt fluid

Fluidity is the correlation between two poses it's different to flow, the fluidity was ok

well imo it looks more like stop and go stop and go but if you say so
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