by Jojishi » Tue Nov 29, 2016 3:18 am
I like the stick you used in your newest. The combos look nice, but shaky. From what I can tell, you're trying to use a snappy style for the attacks, but you're not applying it as well as you could be.
In one frame, there is an attack where the stick-figure leans forward. In the next, he leans back which provides the snappiness, and it's all fine. What's causing the shakiness (from what I can tell) is that on the third frame, you stop moving the back completely and this causes it to look jittery. This could be avoided by using some easing in these areas.
Example:
Frame 1 - back moves a huge amount to the right, with arm extended in a punch
Frame 2 - back snaps back in the opposite direction a huge amount
Frame 3 - back moves back some more
Frame 4 - back moves back a pixel or two
This way you've got some easing when the attack recoils or "snaps back" and it looks smooth, as opposed to looking shaky. Just make sure to ease, but obviously this only applies to the end of the recoil. The second frame (when the spacing "snaps back") wouldn't have easing or you'd lose the snappiness.
Let me know if this makes sense since it's complicated to explain. I can't make pictures unfortunately since I can't sit at a computer right now.