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Re: PivotYoungster's Faggot Style Animation

PostPosted: Thu Dec 08, 2016 1:45 am
by Youngster
Elixir wrote:wow, rude.


I made it just for you (cheesygrin

Re: PivotYoungster's Faggot Style Animation

PostPosted: Thu Dec 08, 2016 7:37 am
by maxmushroom
It felt like he should have kept moving after he flipped the bird.

Re: PivotYoungster's Faggot Style Animation

PostPosted: Thu Dec 08, 2016 8:25 am
by Youngster
Got lazy, I didn't finished it.

Re: PivotYoungster's Faggot Style Animation

PostPosted: Thu Dec 08, 2016 8:35 am
by Youngster
Bump em

Re: PivotYoungster's Faggot Style Animation

PostPosted: Fri Dec 09, 2016 7:17 pm
by Youngster
Let's muthafcking bump this thread:
Spoiler:
Image

Re: Please love me.

PostPosted: Sun Dec 11, 2016 3:21 am
by Youngster
Bump: Image

Re: Please love me.

PostPosted: Sun Dec 11, 2016 9:20 am
by andyzeke
I have no clue how you don't get discouraged... you've been a running fire non-stop for like 5 months now.. WTH! I wish I could do that ;-;

Re: Please love me.

PostPosted: Sun Dec 11, 2016 10:58 am
by Youngster
Hey Andy,

Thanks for commenting and noticing my beloved thread. The real reason is I really love animating. (thumbsup

Edit: 5 months? I only started on October hahaha

Re: Please love me.

PostPosted: Sun Dec 11, 2016 12:47 pm
by SIFTER
To put it simply, it's a general lack of fundamental foundations. You have all of those fancy movements going on, but the lack of fundamentals ruined it. There are issues with flowing your motion together, and sometimes the timing of the offensive character is off. Not to mention the lack of proper physics for the defensive characters and their reactions; sometimes they land too softly, and some other times they land too roughly on the ground.

For the defensive sticks anyway, consider the fact that a hit sends a defensive stick at the same speed it lands on it—same spacing—and it will keep going that way until the defensive stick recovers its balance, in which case, there will be overlapping motion. If the the defensive stick doesn't manage to recover its balance, or it passes out, it will have no other choice but to give itself to laws of physics. Then, you may think of it like a ball's freefall, or a cube's free fall. Depending on weight there is a certain amout of easing given to the falling character to depict its weight, and as a general guideline, see where the character was hit, and give that segment of the body the biggest amount of spacing. After that, the segments that hit the ground last will bounce for longer, because they're the lightest in weight; your sticks were too stiff when they landed. The thing to keep in mind here is to keep everything consistent to a certain extent. When it comes to spacing, keep in mind that, subtle or unsubtle, there will always be a certain transition that connects one movement with the other. The movements generally stop and go too suddenly.

If anything, the chorteography seems interesting enough, and it's good that you've made the effort to add multiple characters at once, eventhough it made it slightly chaotic to add more than 2 at the same time with no composition. The important thing is that you work on your basics. Hope it helps, and good job.

Re: Please love me.

PostPosted: Sun Dec 11, 2016 1:35 pm
by elixir
i like it lol

Re: Please love me.

PostPosted: Sun Dec 11, 2016 1:44 pm
by Youngster
Sifter,

Thank you so much for explaining the reactions. I've been struggling to make a decent one. After I read your CnC, I managed to animate a quick one. Here it is:
Spoiler:
Image

_________________________________________________________________________
Elixir,
Thanks but you know it sux. Just wait till I surpass you.

Re: Please love me.

PostPosted: Sun Dec 11, 2016 2:01 pm
by elixir
PivotYoungster wrote:Elixir,
Thanks but you know it sux. Just wait till I surpass you.


ok

Re: Please love me.

PostPosted: Mon Dec 12, 2016 7:12 am
by Youngster
Bump.

Re: Please love me.

PostPosted: Mon Dec 12, 2016 12:10 pm
by Youngster
Bumper car

Re: Please love me.

PostPosted: Wed Dec 14, 2016 9:00 am
by Youngster
Bump

CC me pls T_T
Spoiler:
Image