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I want cnc :v

PostPosted: Mon Jan 09, 2017 9:08 am
by Meh
These are my Animation
Heluw
New Animations
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Not so new Animations
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Re: My Animation

PostPosted: Mon Jan 09, 2017 12:30 pm
by Echo
Hi and welcome
Main thing that I see in your animation is that you should move every joint(red dot) every frame and it will make the animation seem less stiff and look better, you're maybe thinking "Wait what is looking stiff in my super cool walk and run loop" and the answer is his back, neck and head, they should move even if it's just by one pixel. Also you should work on easing and spacing along the way. This should definitely improve your animations and what could also help is that you check out the Tutorial Section, we have some really advanced tutorials there.

So I hope this helps at least a little bit, keep animating man !

Re: My Animation

PostPosted: Tue Jan 10, 2017 4:51 am
by Meh
Thank you. I will try to do what you said.

Re: My Animation

PostPosted: Thu Jan 12, 2017 6:06 pm
by Jojishi
That's definitely an improvement. Less stiff, and the little head bobbing in the walk looks nice. The legs in the run look a bit shaky though, so you can improve your spacing (movement between frames) and general smoothness.

I think Mitch's Tutorial will help the most since it covers this and other basic things in animation.

Also, when you update make sure to make a new post saying update so that your thread bumps to the top. People will see there's a new post and know you've updated. Saying update is okay even if it's a double post.

Re: My Animation(Update Feet 11.2.2017)

PostPosted: Sun Feb 12, 2017 12:22 am
by Meh
Update!

Re: My Animation(Update Feet 11.2.2017)

PostPosted: Fri Feb 17, 2017 4:17 am
by iamaufiey
Nice for that latest backflip,
I suggest you add a bit more frames after that final landing and makes his body n legs move slightly behind, because that looks like he stopped suddenly. I'm a beginner myself so not much to say. Keep it up man :D
Courtesy ?

Re: My Animation(Update Feet 11.2.2017)

PostPosted: Fri Feb 17, 2017 8:21 am
by Meh
iamaufiey wrote:Nice for that latest backflip,
I suggest you add a bit more frames after that final landing and makes his body n legs move slightly behind, because that looks like he stopped suddenly. I'm a beginner myself so not much to say. Keep it up man :D
Courtesy ?

Thanks for the suggestion (cheesygrin, I will try to do that.
And I think your animation are great :3

Re: My Animation(Update Feet 11.2.2017)

PostPosted: Sat Feb 25, 2017 3:31 am
by Meh
Update!!

Re: My Animation(Update Feet 11.2.2017)

PostPosted: Sat Feb 25, 2017 10:19 am
by batsu
you are good at easing i think you should work on basic poses more :)

Re: My Animation(Update Feet 11.2.2017)

PostPosted: Sun Feb 26, 2017 12:07 am
by Meh
batsu wrote:you are good at easing i think you should work on basic poses more :)

As always, thanks and I will try :3

Re: My Animations

PostPosted: Fri Mar 10, 2017 9:47 am
by Meh
sorry for double post but update

Re: My Animations

PostPosted: Fri Mar 10, 2017 1:17 pm
by ZucchiniJuice
if updating your thread, double posts are fine. ;)

You're newest animation reminds me of how Amir used to animate back when he was a beginner, lots of spin attacks. Personally never really liked that style hah. Anywho, theres a lack of Arcs and [url=https://www.youtube.com/watch?v=F8OtE60T8yU&list=PLLDnz9nH-qgHOqpE5nPcpkethZNt4R_Fs&index=48]anticipation[url] to your animations. When making arcs, try and avoid having the arcs be a "V". Only certain situations have a "V" (like smashing down a hammer on a bouncy surface). Anywho, keep up the good work.

Re: My Animations

PostPosted: Sun Mar 12, 2017 9:00 pm
by yoryo
focus on the foot placement, the first anim seems like he is slipping off
and try to move every joint of the stick, when he punches his all body should move
good luck <3

Re: My Animations

PostPosted: Sun Mar 19, 2017 3:50 am
by Maxi
Nice animations. They are very smooth, you have lot of potential. courtesy :)

Re: My Animations

PostPosted: Wed Mar 22, 2017 7:44 pm
by Fenix
i'm going to be regarding the new anims here.

Combo test
it looks fine, but there is some shakiness and stiffness. also, the lack of an initial fighting stand takes easing points from it. the effect at the end looks weird and doesn't fit, but i understand what you were going for.

Test some moves
the main thing here is choppiness. the spacing's really incosisten and makes it feel shaky, undefined. it's brave to attempt these moves, as they're hard to do, but you need to work on your spacing, your easing and take out the shakiness. i see a lot of potential in you. keep animating.

courtesy?