by Jojishi » Thu Jan 12, 2017 6:25 pm
You're actually very good! Spacing, easing, flow... All of it looks nice.
The newest looks great, however, on the rebound style landing after that flip a more noticeable "bounce" could look better. Currently it almost looks like a straight legged and stiff landing, so bounce a few pixels higher and lasting slightly longer in air-time could help.
Going into that bent-over pose before the splits is abrupt and stiff. I know you were going for a sudden stop, but a small amount of easing would still give you this and take away some stiffness.
You've got the basics down, so you can improve on one small thing: stiffness. You can still use it in areas like attacks (which need it for power) but other places can look unnatural when they don't need this power. I was impressed when I first saw your thread, so good stuff man! High Begginer, if you wanted a rank. :)