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Re: Batsu's animation thread

PostPosted: Sat Mar 04, 2017 12:29 pm
by elixir
pretty realistic back flip nice job

Re: Batsu's animation thread

PostPosted: Sat Mar 04, 2017 2:08 pm
by batsu
thanks :)

Re: Batsu's animation thread

PostPosted: Mon Mar 06, 2017 1:43 pm
by batsu
thread updated

Re: Batsu's animation thread

PostPosted: Mon Mar 06, 2017 3:19 pm
by Zaaz
Your new backflip is definitely an improvement from the last, and it looks really good. The thing I think you should work on right now is the foot placement of the stick. Right now your sticks feet are wobbling a little bit, just look at the onionskin and you should be able to place the feet on the same spots on every frame.

Re: Batsu's animation thread

PostPosted: Tue Mar 07, 2017 12:14 am
by Valkyn
Really nice improvement there. I especially love the pose after he landed. I like the fluidity of it, I would just focus on, like Zaaz said, the foot placement, and I would elaborate your reactions a bit more. Example, when he lands, take more frames to really focus on making it fluid to match the rest of the animation. If I worded that weirdly let me know and I'll try to explain better.

Re: Batsu's animation thread

PostPosted: Thu Mar 09, 2017 12:08 am
by batsu
thanks for constructive comments guys :)

Re: Batsu's animation thread

PostPosted: Fri Mar 10, 2017 6:24 am
by Blademaster
Great backflip. How about a tricking combo ?

Re: Batsu's animation thread

PostPosted: Tue Mar 14, 2017 3:57 pm
by batsu
when i got some free time i will practice other tricks and when i can do most of them i can do a combo :)

Re: Batsu's animation thread

PostPosted: Wed Apr 05, 2017 1:34 pm
by Maxi
Really cool bro, just a bit shaky but besides that it looks good ! :)