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Nul's thread
Posted:
Fri Feb 24, 2017 9:59 pm
by NultimateZ
hi guys! im making this thread so i can get ranked.. obviosly :P now lets see what you think my rank is
)
Combo:
effects:
DBZ Series (FINNISH)
Short combo (STOP AND GO) (I CANT DO IT)
Sword try
Sword try 2
Re: My thread
Posted:
Fri Feb 24, 2017 10:47 pm
by elixir
interesting use of effects, executed very poorly
Re: My thread
Posted:
Fri Feb 24, 2017 11:34 pm
by Clies
Hey, looks very smooth and the effects are neat, but it needs to flow because it stops a lot, don't give up!
Re: My thread
Posted:
Sat Feb 25, 2017 12:22 am
by batsu
uuuugh guys i can't see the animations on imgur
Re: My thread
Posted:
Sun Feb 26, 2017 5:38 am
by NultimateZ
Thx for feedback but I don't understand by the "executed very poorly" and the flowing part.. I need some tutorials
Re: My thread
Posted:
Tue Mar 28, 2017 9:17 am
by NultimateZ
Update!!
Re: Nul's thread
Posted:
Fri Apr 21, 2017 8:09 pm
by NultimateZ
another update! :)
Re: Nul's thread
Posted:
Sat Apr 22, 2017 8:38 am
by dilz9015
This looks good, even though looks a bit stiff... Train more bro! :D
Re: Nul's thread
Posted:
Mon Apr 24, 2017 11:04 am
by MrZenox
Your animation is all cool, i love it, but...
There is one thing i don't love on your style: STOP N GO!!!
You seem to have a good understand of what easing is, it's a good thing you know! i apreciate how munch you try to add effect, and how your animations are funny :p
great job! ^^
Re: Nul's thread
Posted:
Wed Apr 26, 2017 2:59 pm
by Jojishi
Nice animations, Nul. You can ease well and have plenty of power in those attack moves.
Like MrZenox pointed out though, your animations are stop and go. Each pose eases to a complete stop, then eases into the next pose to a complete stop. It's great that you can ease really well though, because that's one piece of the puzzle to having fantastic spacing. I recommend looking at
Mitch's tutorial and reading chapter 2.3, which talks about flow. I think you'll find it useful.
Re: Nul's thread
Posted:
Thu Apr 27, 2017 8:59 am
by NultimateZ
thank you guys for the cnc and tips, i'll be sure to take both of your advises
Re: Nul's thread
Posted:
Thu Apr 27, 2017 11:20 pm
by StickmanPro
teach me, master
Re: Nul's thread
Posted:
Fri Apr 28, 2017 4:45 am
by NultimateZ
New update ;D
Re: Nul's thread
Posted:
Fri Apr 28, 2017 8:30 am
by Hydrogenex
The most obvious flaw here is the stop and go, which can be a bit tough of a habit to get out of, but still something you should try and get rid of. Try to make your moves flow into one another as much as you can.
The combo looks fairly nice, very stop and go, but I've already talked about that.
The first sword try is flawed, mainly because of that sudden gravitation pull. Also the legs get a bit weird when he stopped in the air, kinda stiffy.
The second one is a nice improvement however, and the trails were a pretty nice touch.
Overall, if you get rid of the stop and go, I can easily see a borderline inter or even an inter in you. Keep practicing.
-Hydro-
Re: Nul's thread
Posted:
Sun Apr 30, 2017 1:57 pm
by Squiggles
Looks Like you have a lot of potential, but everything is a little too stiff. Though, your easing and foot placement is good. Keep it up.