Page 1 of 1

Nul's thread

PostPosted: Fri Feb 24, 2017 9:59 pm
by NultimateZ
hi guys! im making this thread so i can get ranked.. obviosly :P now lets see what you think my rank is
)
Combo:
Spoiler:
Image


effects:
Spoiler:
Image


DBZ Series (FINNISH)
Spoiler:
Image


Short combo (STOP AND GO) (I CANT DO IT)
Spoiler:
Image


Sword try
Spoiler:
Image


Sword try 2
Spoiler:
Image

Re: My thread

PostPosted: Fri Feb 24, 2017 10:47 pm
by elixir
interesting use of effects, executed very poorly

Re: My thread

PostPosted: Fri Feb 24, 2017 11:34 pm
by Clies
Hey, looks very smooth and the effects are neat, but it needs to flow because it stops a lot, don't give up!

Re: My thread

PostPosted: Sat Feb 25, 2017 12:22 am
by batsu
uuuugh guys i can't see the animations on imgur

Re: My thread

PostPosted: Sun Feb 26, 2017 5:38 am
by NultimateZ
Thx for feedback but I don't understand by the "executed very poorly" and the flowing part.. I need some tutorials

Re: My thread

PostPosted: Tue Mar 28, 2017 9:17 am
by NultimateZ
Update!!

Re: Nul's thread

PostPosted: Fri Apr 21, 2017 8:09 pm
by NultimateZ
another update! :)

Re: Nul's thread

PostPosted: Sat Apr 22, 2017 8:38 am
by dilz9015
This looks good, even though looks a bit stiff... Train more bro! :D

Re: Nul's thread

PostPosted: Mon Apr 24, 2017 11:04 am
by MrZenox
Your animation is all cool, i love it, but...
There is one thing i don't love on your style: STOP N GO!!!
You seem to have a good understand of what easing is, it's a good thing you know! i apreciate how munch you try to add effect, and how your animations are funny :p
great job! ^^

Re: Nul's thread

PostPosted: Wed Apr 26, 2017 2:59 pm
by Jojishi
Nice animations, Nul. You can ease well and have plenty of power in those attack moves.

Like MrZenox pointed out though, your animations are stop and go. Each pose eases to a complete stop, then eases into the next pose to a complete stop. It's great that you can ease really well though, because that's one piece of the puzzle to having fantastic spacing. I recommend looking at Mitch's tutorial and reading chapter 2.3, which talks about flow. I think you'll find it useful.

Re: Nul's thread

PostPosted: Thu Apr 27, 2017 8:59 am
by NultimateZ
thank you guys for the cnc and tips, i'll be sure to take both of your advises

Re: Nul's thread

PostPosted: Thu Apr 27, 2017 11:20 pm
by StickmanPro
teach me, master

Re: Nul's thread

PostPosted: Fri Apr 28, 2017 4:45 am
by NultimateZ
New update ;D

Re: Nul's thread

PostPosted: Fri Apr 28, 2017 8:30 am
by Hydrogenex
The most obvious flaw here is the stop and go, which can be a bit tough of a habit to get out of, but still something you should try and get rid of. Try to make your moves flow into one another as much as you can.

The combo looks fairly nice, very stop and go, but I've already talked about that.

The first sword try is flawed, mainly because of that sudden gravitation pull. Also the legs get a bit weird when he stopped in the air, kinda stiffy.
The second one is a nice improvement however, and the trails were a pretty nice touch.

Overall, if you get rid of the stop and go, I can easily see a borderline inter or even an inter in you. Keep practicing.

-Hydro-

Re: Nul's thread

PostPosted: Sun Apr 30, 2017 1:57 pm
by Squiggles
Looks Like you have a lot of potential, but everything is a little too stiff. Though, your easing and foot placement is good. Keep it up.