Alone

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Alone

Postby Jaman » Tue Sep 19, 2017 8:10 pm

Unlisted FTW
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Re: Alone

Postby Mike » Wed Sep 20, 2017 5:16 am

pretty cool backgrounds but all in all it's like 4 minutes of just moving the camera around and nothing happening
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Spoiler:
Frank Thomas and Ollie Johnston - The Illusion of Life: Disney Animation
https://vk.com/doc-58650815_254012664?dl=c753708760f72ab566
Richard Williams - The Animator's Survival Kit:
https://vk.com/doc176415392_222242886?hash=5e3a8f0a7cbfa92e91&dl=bc6e3d465d2f9e012c
Spoiler:
12 Principles of Animation summarized
http://vimeo.com/93206523
Aaron Hartline and Victor Navone, animators at Pixar Animation Studios and mentors at Animation Mentor, discuss timing and spacing tips and tricks
http://www.animationmentor.com/resources/webinars/timing-and-spacing/
Pixar's 22 rules to phenomenal storytelling
http://imgur.com/gallery/E8xe0

my thread
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Re: Alone

Postby SIFTER » Wed Sep 20, 2017 10:45 am

Flame wrote:pretty cool backgrounds but all in all it's like 4 minutes of just moving the camera around and nothing happening

Except for the end, but for this fact alone you're a beginner. You've got a sense of storytelling in your 'animation' but overall it just seems like static images ported to a video editor and panned from one direction to another in the most basic way. You've could've had at least one thing moving in every other scene to make things a bit engaging in a way. Can even have some of those scenes where you show a symbol of some sort to anticipate for what's to come. Maybe make a dog eating a dead corpse, or a rabbit running from a predator for dear life for about 2 seconds, to tell the audience the story's about survival; or even crows sitting on a strawman to give the sense of the place being really empty. Also an establishing shot is really important. Right now we don't know where the story takes place exactly. Your best bet is to show a view of the place from really far at the end of the scene before showing the title of the movie. My point is you've gotta make effort and let things move in any way possible—you're an animator and that's your job! Just overwrite the files and it will change automatically in the vegas/aftereffects project file.

But that was "Alone" alone.

The Burning Bush can have the same thing said about it as well given there's just an extreme close shot of a walking animation, and lip syncing. And work on your levels in your video editor, man. Things are brighter than they should be generally. I see your videos in the google+ group. Pretty decent stuff.
.::::::::::||Sifter||::::::::::.
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Currently animating: pending...
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Re: Alone

Postby Jaman » Wed Sep 20, 2017 12:18 pm

Thanks for all your critical input, I've been trying really hard to improve on those important factors you pointed out.

Truth is, I don't know why I made this since there was nothing to else to it, I guess it was just a poor design choice or rather a sad excuse for
an "animation" other than that, I don't think I'll ever be able to make something worth while and just end up with the most basic cookie-cutter template.
Unlisted FTW
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Re: Alone

Postby Fuel » Wed Sep 20, 2017 1:03 pm

Jaman wrote:Thanks for all your critical input, I've been trying really hard to improve on those important factors you pointed out.

Truth is, I don't know why I made this since there was nothing to else to it, I guess it was just a poor design choice or rather a sad excuse for
an "animation" other than that, I don't think I'll ever be able to make something worth while and just end up with the most basic cookie-cutter template.


Hey Jamesmaton, great to see you here on TDD! First of all, don't give up on yourself man, take pride in your work. As far as backgrounds go, you got it. Use Flame's and Sifter's input to your advantage and experiment with different animation techniques, explore movement patterns, and apply it to your work. Eventually your style will develop and you'll be able to make some badass animations, you got a lot of potential, keep it up! (thumbsup
Shadowlith 2: 5820 frames (complete)

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