Spoiler:
Almost the same as the last one lol i think its better tho. I gotta switch it up soon, these generic combos are getting boring. Anyone know a tutorial for some more advanced combat moves or a way to make my generic combos a bit fancier?
COMBO 1
Spoiler:
First (decent) combo... first attempt at an uppercut and a back kick so Ik its bad... CC is encouraged just don't mention foot shakiness/foot placement I know its bad
TWO PUNCHES
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I need a good tutorial for those blur effects for hits and for stronger kicks... if you know any let me know pls... also, CC?
RUN LOOP
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Here is my first animation: a run loop. (wow how original) idk im new to pivot dont judge... oh wait do judge thats the whole point of this. Aaaaaaaaaaaaaaaanyways it is my base but I based the animation off a tutorial by hbomb. So... how bad is it? (i feel like its too "bouncy")