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Lewham Joins the Battle!

PostPosted: Mon Nov 20, 2017 8:28 pm
by lewham
COMBO 2
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Almost the same as the last one lol i think its better tho. I gotta switch it up soon, these generic combos are getting boring. Anyone know a tutorial for some more advanced combat moves or a way to make my generic combos a bit fancier?


COMBO 1
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First (decent) combo... first attempt at an uppercut and a back kick so Ik its bad... CC is encouraged just don't mention foot shakiness/foot placement I know its bad


TWO PUNCHES
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I need a good tutorial for those blur effects for hits and for stronger kicks... if you know any let me know pls... also, CC?


RUN LOOP
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Here is my first animation: a run loop. (wow how original) idk im new to pivot dont judge... oh wait do judge thats the whole point of this. Aaaaaaaaaaaaaaaanyways it is my base but I based the animation off a tutorial by hbomb. So... how bad is it? (i feel like its too "bouncy")

Re: lewham's "thread" of absolute trash

PostPosted: Mon Nov 20, 2017 11:45 pm
by Youngster
It's a good run loop.

Re: Lewham Joins the Battle!

PostPosted: Sat Nov 25, 2017 10:37 pm
by Heklami
for stronger attacks you can move ground and stickman down, up a bit simultaneously.
My Thread viewtopic.php?f=18&t=4913

Re: Lewham Joins the Battle!

PostPosted: Sun Nov 26, 2017 6:50 am
by Mage
HELL NO YOU ARE NOT NEW TO PIVOT.

haha kidding ofc, just wanted to say welcome my mans

Re: Lewham Joins the Battle!

PostPosted: Sun Nov 26, 2017 2:00 pm
by lewham
Heklami wrote:for stronger attacks you can move ground and stickman down, up a bit simultaneously.
My Thread viewtopic.php?f=18&t=4913

Thanks! That's a good idea: the shakes in your animations look really cool!

Re: Lewham Joins the Battle!

PostPosted: Sun Nov 26, 2017 2:05 pm
by lewham
Mage wrote:HELL NO YOU ARE NOT NEW TO PIVOT.

haha kidding ofc, just wanted to say welcome my mans

Lol thanks i guess idk if i should take this as an insult or a compliment lol

Re: Lewham Joins the Battle!

PostPosted: Sun Nov 26, 2017 2:17 pm
by PG da boi
:/, ur animations are a bit bad, u have to improve the poses, easing, momentum and anticipation, i recomend for you see some tutorials on this page

Re: Lewham Joins the Battle!

PostPosted: Sun Nov 26, 2017 3:16 pm
by lewham
Pivot Gamer wrote::/, ur animations are a bit bad, u have to improve the poses, easing, momentum and anticipation, i recomend for you see some tutorials on this page

Thx? I have read a lot of tuts... do you recommend any specific tutorials?

Re: Lewham Joins the Battle!

PostPosted: Mon Nov 27, 2017 6:22 am
by Youngster
Mitch's tutorial is recommended.

Re: Lewham Joins the Battle!

PostPosted: Thu Nov 30, 2017 7:27 pm
by xXMistRavenXx
Great job man! Can't wait to see what you come up with in the future!

Re: Lewham Joins the Battle!

PostPosted: Fri Dec 01, 2017 7:14 am
by Extra
Instead of trying new and advanced combos, try to flesh out your movements.
Try a simple punch, ease into it and make it flow with the whole character. :)

I'll monitor your thread from time to time and insert some constructive critisism in the future.