Re: Animation
Posted:
Wed Jun 13, 2018 10:40 am
by Gary
Hey man, these animations appear to be pivot or sticknodes so just post your stuff in the pivot section from now on. I'll move your thread there
Re: Animation
Posted:
Wed Jun 13, 2018 9:20 pm
by TθPS
Good stuff man, but you should use the [spoiler] code so people can see it one by one because it lags people out when seing tons of gif being played at once
Re: Animation
Posted:
Thu Jun 14, 2018 2:56 pm
by Jay_Animations#5654
Thanks for the tip, I was wondering what the heck was going on!
Re: Animation
Posted:
Thu Jun 14, 2018 3:06 pm
by Stickly
Welcome, Jay, I really enjoy the creativity in your animations. I like that you're trying lots of different things and in most instances fully fledged bg's.
Keep working on those animation basics, and try and look through pivot tutorials we have available. Right now your biggest weaknesses are flow, anticipation, power, and easing. Each of those things will bring your animations to a whole new level!
Keep up the good work, I would rank you now at med-beginner, some movements close to high-beginner.