Crafty - L.O.V.E [Preview]

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Total votes : 12

Re: Crafty - Crafty+Tol+Flame+Sifter Joint

Postby Llama » Tue May 10, 2016 10:15 am

More like the world's most focused seizure

Pretty nice, great work
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Re: Crafty - Crafty+Tol+Flame+Sifter Joint

Postby Jojishi » Tue May 10, 2016 8:48 pm

That was interesting to watch. It was easy to tell Sifter's part was there at the end with the 3D and spacing style he uses.

Also, longest time span between updates ever?! I can't believe your last update was in 2014. :o
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Re: Crafty - Unus Joint

Postby Crafty » Mon May 23, 2016 2:26 am

Thanks for the awesome response everyone!
@PP33 - Yeah I'm trying to break the habit, lol.


Update!

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Re: Crafty - Unus Joint

Postby Carl » Mon May 23, 2016 6:08 am

Looks pretty good man. You could make the run even better by doing more frames for every step, you know, make it look smooth. The last scene looks really clear, good job.
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Re: Crafty - Unus Joint

Postby Jojishi » Mon May 23, 2016 6:27 am

The part where he ran had great poses, but was a bit choppy like Carl said. With the scarf there could have been more variation instead of just flipping it back and forth. It could still have that choppy look (a tie with air rushing past it will look choppy) but having some variation instead of alternating between the exact same "poses" would give a more natural look.

The part at the end is excellent. I liked how he put down his brief-case as he sat down, like anyone would. The foreshortening on the leg gave a nice sense of depth and made the movement more organic (if that's the right word).

Everything is excellent on your parts. Unus needs to work on his spacing being more consistent and smooth so it isn't shaky. Your part was good and if it seems I went into a lot of detail on the choppy scene it's honestly because I couldn't spot anything that needed improving in the other scene. I really liked it (although it's short).
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Re: Crafty - Tol Suggested a Combo

Postby Crafty » Mon May 23, 2016 3:41 pm

Update!
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Re: Crafty - Tol Suggested a Combo

Postby Blademaster » Tue May 24, 2016 3:53 am

That was a pretty sweet double kick.

What Kills the quality is the leg positioning.
He feels really undynamic this way.

Good animation though.
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Re: Crafty - Tol Suggested a Combo

Postby Crafty » Tue May 24, 2016 4:19 am

Chris wrote:That was a pretty sweet double kick.

What Kills the quality is the leg positioning.
He feels really undynamic this way.

Good animation though.


Thanks man!
What do you mean by the legs though? Are you referring to his legs on the last pose?
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Re: Crafty - Why Alcohol + Pivot Is A Bad Idea

Postby Crafty » Wed May 25, 2016 3:19 pm

Update
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Re: Crafty - Why Alcohol + Pivot Is A Bad Idea

Postby Euclid » Thu May 26, 2016 7:38 am

Lmao nice base man.
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Click the Pic for TDD thread. (Credits to Sifter for making my profile, RB, and Sig.)


"Animate to entertain others, lad. That's the point of animation. Some are too blind to see it though
Being big-headed and sucking balls don't go well in pair."
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Re: Crafty - Why Alcohol + Pivot Is A Bad Idea

Postby Blademaster » Thu May 26, 2016 1:24 pm

Well everything was like super smooth.
physics on the fall in the beginning seemed quite weird when he fell and yeah...

Well I'd suggest not to animate when you're drunk. As you can see you get like just some random ideas and yeah...
Just update some more decent stuff so I can give some fitting cc.
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Re: Crafty - Why Alcohol + Pivot Is A Bad Idea

Postby SIFTER » Thu May 26, 2016 2:42 pm

The only part that I'm gonna cc is the wall flip because of obvious reasons.

It's extremely fluid which I like, but the run seems a lot more slower than necessary. Try to give the origin point a wider spacing. Maybe the double the amount. The flip by itself is cool, but if you could make it last from one to a few frames longer, that would improve it. Landing made the stickfigure feel like a semi-ragdoll. Keep the same movement, but with a different pose, something that would make him feel solid, if it makes sense to you.

Hope that helps.
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Re: Crafty - Why Alcohol + Pivot Is A Bad Idea

Postby Jack » Thu May 26, 2016 9:47 pm

The landing's a bit odd, but I like it nonetheless.

Your fuckin sig tho.
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Re: Crafty - L.O.V.E [Preview]

Postby Crafty » Sun May 29, 2016 6:55 pm

UPDATE

L.O.V.E [Preview]
Image
Last edited by Crafty on Sun May 29, 2016 10:45 pm, edited 3 times in total.
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Re: Crafty - L.O.V.E [Preview]

Postby Finom » Sun May 29, 2016 7:18 pm

Nice bewbs dewd
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