Page 1 of 1

Biscotti's anim thread

PostPosted: Wed Jun 11, 2014 7:29 am
by thebiscotticakeman
hello and heres my first animation and i will be starting from scratch this will be my hub for all of my animations that are 100 or more frames so heres the first one
Image

Re: Biscotti's anim thread

PostPosted: Thu Jun 12, 2014 4:20 am
by Rebmund10
Looks pretty fast but still awesome. I also liked the red trails of the sword. (smile

Re: Biscotti's anim thread

PostPosted: Thu Jun 12, 2014 4:24 am
by thebiscotticakeman
thnx man i was experimenting with 18 fps but the result was this fast thing sorry bout that though :(

anyways this was Juan's first look that was public i had to gave him more detailed arms and legs cuz just that :T making another test with Juan and this time another guy named Pedro

Re: Biscotti's anim thread

PostPosted: Thu Jun 12, 2014 4:05 pm
by The Black Mamba
Could've sworn you already had a thread, anyway, this was creative but the limbs were stiff and the movements were choppy man. Work on those.

Re: Biscotti's anim thread

PostPosted: Thu Jun 12, 2014 4:46 pm
by thebiscotticakeman
this was just a test im keeping the sideway stab trail though :T

im making some character for SWP i might just do this today but its friday still have school and ill be back in idk in 5:35 pm

Re: Biscotti's anim thread

PostPosted: Thu Jun 12, 2014 6:51 pm
by socks
I advise you get to understand the basics of animation Biscotti.
Instead of just going to a tutorial thread, (which i do heavily advise).
Get to know some basics of human movements first.
I do like the trails quite a bit on this one though, keep that up with some more appealing movements and your animations will improve greatly.

Re: Biscotti's anim thread

PostPosted: Thu Jun 12, 2014 7:14 pm
by thebiscotticakeman
i will take your advice stripes and i will try to learn human pyschics :I

Re: Biscotti's anim thread

PostPosted: Thu Jun 12, 2014 8:18 pm
by Jojishi
People have already pointed out what needs work on. I will say that I liked the fast stabbing attacks he did at the start. I also thought it was awesome how you moved his feet as much as you did. Lots of people would have forgotten about the lower body. Anyway, even though it was choppy it still had a nice vibe to it. It looked like something from a game.

Re: Biscotti's anim thread

PostPosted: Thu Jun 12, 2014 8:25 pm
by Mitch
P much do what Stripes said, however that's not to say you should religiously animate humanistic movements, in your case you should just use them as a guideline to get a better grasp of shit in general.

Re: Biscotti's anim thread

PostPosted: Thu Jun 12, 2014 8:30 pm
by socks
Mitch wrote:P much do what Stripes said, however that's not to say you should religiously animate humanistic movements, in your case you should just use them as a guideline to get a better grasp of shit in general.

Yeah, Mitch is right. I should have elaborated a bit more.

Re: Biscotti's anim thread

PostPosted: Thu Jun 12, 2014 8:39 pm
by thebiscotticakeman
i just looked up muscle movement cuz u guys complianed bout stiffness near the arm and legs :3

im actualy making another animation and this time this is my SWP demo for juan on shuniu :T

Re: Biscotti's anim thread

PostPosted: Thu Jun 12, 2014 9:45 pm
by Jon
Juan and Pedro are my life.
Hail Biscotti

Re: Biscotti's anim thread

PostPosted: Sun Jun 22, 2014 2:00 pm
by Darksoul
LOL .... Was He Drawing With His Sword? (surprised