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Re: LkPB's Thread ~ Ropes Joint (my parts)

PostPosted: Mon Feb 08, 2016 7:40 pm
by Jojishi
Your parts were really great. I absolutely loved that 3D scene you did. That looked incredible. The night-time scene also stood out to me with the light hanging down from your name. Really enjoyable overall.

Re: LkPB's Thread ~ Ropes Joint (my parts)

PostPosted: Mon Feb 08, 2016 10:52 pm
by LkPB
Lord wrote:Nice work to everyone there. ;P


Thanks, Lord! We appreciate it :D

Jojishi wrote:Your parts were really great. I absolutely loved that 3D scene you did. That looked incredible. The night-time scene also stood out to me with the light hanging down from your name. Really enjoyable overall.


Thanks so much, Jojishi. You always brought me nice reviews here on TDD, thanks for the support. (=

Re: LkPB's Thread ~ Ropes Joint (my parts)

PostPosted: Tue Feb 09, 2016 1:38 pm
by .Luke
Good stuff, happy to see that it worked out so well...

Anyway, your animations are awesome as always, keep up with the good work buddy :D

Re: LkPB's Thread ~ Combreak 3 (Salt Fight)

PostPosted: Mon Feb 15, 2016 7:27 pm
by LkPB
New:

Combreak 3 (Salt Fight)
phpBB [video]

GIF

credz: Senzo

Re: LkPB's Thread ~ Combreak 3 (Salt Fight)

PostPosted: Tue Feb 16, 2016 8:25 am
by Vito
Wow, nice one. Some of the movement did not executed well. But I like it, seems inspired a lot of Senzo. Also I love the music Disfigure :D

Re: LkPB's Thread ~ Combreak 3 (Salt Fight)

PostPosted: Tue Feb 16, 2016 7:32 pm
by LkPB
Thanks, NV. Yeah, I made this one after have watched some animation by Senzo. (=

Re: LkPB's Thread ~ Combreak 3 (Salt Fight)

PostPosted: Tue Feb 16, 2016 8:26 pm
by Jack
It looks kind of rushed.
Spoiler:
kinda off topic, but meh
I knew that I recognized the music from somewhere, but I couldn't tell. Then I heard the "yeah" and immediately realized it was from Verve.

Re: LkPB's Thread ~ Combreak 3 (Salt Fight)

PostPosted: Thu Feb 18, 2016 10:58 pm
by PivAd
holy crap the amount of effort you put in your animation is overwhelming for an intermediate! your animation look like some flash animation you see in fluid anims or hyun's dojo? jesus the movements look sweet! though when it comes to normal, quick movements like hammering or putting up the sign or reading a letter, the poses look a bit off and the movements are way too rushed. probably due to your style being fast; your style's suited for quick awesome action fight scenes, but it doesn't do well on normal movements? just my opinion! =))

but damn your recent animation looks like flash haha!

Re: LkPB's Thread ~ Combreak 3 (Salt Fight)

PostPosted: Fri Feb 19, 2016 10:31 am
by LkPB
PivAd wrote:holy crap the amount of effort you put in your animation is overwhelming for an intermediate! your animation look like some flash animation you see in fluid anims or hyun's dojo? jesus the movements look sweet! though when it comes to normal, quick movements like hammering or putting up the sign or reading a letter, the poses look a bit off and the movements are way too rushed. probably due to your style being fast; your style's suited for quick awesome action fight scenes, but it doesn't do well on normal movements? just my opinion! =))

but damn your recent animation looks like flash haha!


haha, thanks Pivad :D
I used to have just smooth movs, but I changed my style a little bit. Unfortunately, now I rush a lot :p

About the newest, actually, the blood was made in flash.
3 years ago I made my first 'Combreak', looks like the newest one, but with my smoothed style.
Spoiler:
phpBB [video]

http://i.imgur.com/FXQ0dHh.gif

Thanks for the feedback. After this I'm going to animate some normal movements just to see if I'm rusty at it (=

Re: LkPB's Thread ~ [NEW] Shoot and Blood

PostPosted: Tue Mar 01, 2016 1:52 pm
by LkPB
New
Shoot and Blood
Image
phpBB [video]


the gray guy is a reference

Re: LkPB's Thread ~ [New] Shoot and Blood

PostPosted: Tue Mar 01, 2016 11:48 pm
by salami
My parents won't let me use blood in my anime.

Re: LkPB's Thread ~ [New] Shoot and Blood

PostPosted: Wed Mar 02, 2016 6:26 am
by Vito
Nice job man. I always love your bouncy style lel.

Re: LkPB's Thread ~ [New] Shoot and Blood

PostPosted: Wed Mar 02, 2016 4:05 pm
by Raymond
salami wrote:My parents won't let me use blood in my anime.

Tell them it's just red water lol.

You're getting a little better when it comes to your poses LkPB. Things don't look as floppy as they usually do. Sometimes I feel like you don't know what to do with the limbs that aren't the main point of view and you just randomly move them around so they don't look stiff or lifeless, which is the right idea. But there is a thing as moving the limbs around too much. However I don't see as much of that in this animation, which is why it stands out a bit more to me than your other ones. Keep it up dude, you'll get vets soon if you keep practicing!

Re: LkPB's Thread ~ [New] Shoot and Blood

PostPosted: Sun Mar 06, 2016 3:01 pm
by LkPB
Thanks, NV and Raymond. You're great. (=

Re: LkPB's Thread ~ [New] Shoot and Blood

PostPosted: Mon Mar 07, 2016 12:48 am
by Ray
Man I love watching your animations because of how much they remind me of older animators and how pivot was around 2010 (Even though I hadn't found it yet) This was really nice.

Please keep animating and continuing to get better