Yooooh (/^x^)/ | Up

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Re: Yooooh (/^x^)/

Postby Jojishi » Thu Jan 22, 2015 10:40 pm

This animation's actually quite good so far. The lightning effects look interesting and accurate. The background is looking cool as well and I liked that the stick-figures look unique. Even though you just added a beard to one of the guys, it helps add some diversity. Anyway, I think the animation is looking great and I'd love to see you continue it.
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Re: Yooooh (/^x^)/

Postby Dazh » Thu Jan 22, 2015 11:03 pm

why are you not inter?????
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Re: Yooooh (/^x^)/

Postby Coweetie » Fri Jan 23, 2015 3:44 am

Those look really nice, and it's awesome to see that there are still people who aren't afrait to use wings (because the high amount of joints)
Looking forward to see more :D
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Re: Yooooh (/^x^)/

Postby Extra » Sat Jan 24, 2015 9:55 am

I have high expectations from you dude
Youre pretty fucking amazing
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Re: Yooooh (/^x^)/

Postby Horsie » Sat Jan 24, 2015 10:01 am

Awesomnessss, i love u man, great animations, u will be inter or vet in no time.
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Re: Yooooh (/^x^)/

Postby Coweetie » Sun Jan 25, 2015 4:27 pm

I thought I'd tell you that you have been discussed for a move up. But because you only posted 2 animations, rank team (I was for a move)is just unsure if you are up like this for all your animations you will post in the ranked section. Your animations look good so far, but as said, there's not enough to rank. Which I believe, is a good point.You got good basements, but it is not clear if this is your standard. There is nothing solid here.

Anyways.
I hope you continue animating and try to give your best, since you got a good style and it would be sad to see you giving up just because of a rank. You are sort of high beginner, which means good. Animating should stay being fun for the animator, I hope you can go this way.
cheers
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Re: Yooooh (/^x^)/

Postby Yoh » Tue Mar 03, 2015 3:01 pm

Thanks to everyone who commented (cheesygrin

Update.
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Re: Yooooh (/^x^)/

Postby Ussay » Tue Mar 03, 2015 5:39 pm

Man, it's a nice animation, just some things that bothered me, I think the red-shirted dude's limbs move like way to independently from his body ;c also when he punches for the third time, his body moves too fast, with no trajectory at all, just from one pose to another. Just my opinion, I think some easing, at least a little bit, would make it look way better (:
Also when the bald guy falls on his knees, his body moves but his legs are completely static D: about the little blood spitting, I think it's pretty obvious.

I feel like you kind of rushed on this one, I know you can do better man, just keep it up ^^
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Re: Yooooh (/^x^)/

Postby Yoh » Tue Mar 03, 2015 6:50 pm

I did just to pass the time HaHa (cheesygrin . Thanks for the comment
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Re: Yooooh (/^x^)/

Postby Cressel » Tue Mar 03, 2015 8:21 pm

You are super solid, really amazing work.
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Re: Yooooh (/^x^)/

Postby Yoh » Tue Apr 21, 2015 10:35 pm

Update. (cheesy grin Requiem x Shawk
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Re: Yooooh (/^x^)/

Postby Anton » Wed Apr 22, 2015 3:22 am

I love the intro and the outro, it made the fight really meaningful and a little more funny :D
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Re: Yooooh (/^x^)/

Postby Raymond » Wed Apr 22, 2015 2:37 pm

I think I've told you this before, but you are very talented Yoh. My favorite is the combo with the fullbody that's wearing the flip-flops. Keep up the good work, I can see you going far with pivot.
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Re: Yooooh (/^x^)/

Postby Finom » Wed Apr 22, 2015 9:00 pm

*Suspensefully waiting for next animation to come out so I can be the first one to comment saying :OOOO AMAZING* Absolutely love your animations (heart
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Re: Yooooh (/^x^)/

Postby Franklin » Wed Apr 22, 2015 9:53 pm

Shit when did you get interz? Congrats, man!
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