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Re: Welp. Here I am.

PostPosted: Mon Apr 21, 2014 12:14 pm
by Silo
Neat Idea with the psychic movements! Should make a longer animation with that character utilizing those on more objects! would be cool! :)

I like your style keep it up! <3

-Silo

Re: Welp. Here I am.

PostPosted: Wed Apr 23, 2014 6:51 pm
by Ussay
Love your anims bro, you should show us more of those ;'c

Re: Welp. Here I am.

PostPosted: Tue May 06, 2014 3:06 pm
by Sharp
You got it, I'll post my spiderman animation that got locked in the anonymous section here ;)

Thanks for the comments guys!

Re: Welp. Here I am.

PostPosted: Tue May 06, 2014 4:56 pm
by The Specter
That was you (I say that because it didnt really look like something you'd do or maybe it was the stick) ? It looked really good, nice work.

Re: Welp. Here I am.

PostPosted: Tue May 06, 2014 6:09 pm
by Kirin
Nice man ! I like you're style too.

Re: Welp. Here I am.

PostPosted: Fri Aug 08, 2014 7:07 pm
by Sharp
Major update, I've added like a million new animations. yay.

Re: Welp. Here I am.

PostPosted: Sat Aug 09, 2014 9:36 am
by Daniƫl
Oi, I'm digging the animation with Quote, as he's one of my favorite game characters. I'm actually considering doing a Cave Story animation myself, but I don't really animate, haha.

Cool stuff though, you should try to capture the essence of the game's style a bit more though, as it doesn't seem a lot like the game itself. Even Pivot allows you to follow a certain style if you push for it.

Re: Welp. Here I am.

PostPosted: Sun Aug 10, 2014 6:00 am
by Sharp
Thanks a bunch man, I completely see what you mean. I have the game myself and it's not like Quote spins around and does flips in the game, but I felt like I needed to add my own style to it. Perhaps I overdid it, I'll try to keep it a bit more true to the game next time I do something like this! ;P

Re: Welp. Here I am.

PostPosted: Sun Aug 10, 2014 7:17 pm
by Stickly
Fucking yes. Welcome back, man!

I love you for doing an animation with me in it, i also love the animation.

Keep it up you scalawag!

Re: Welp. Here I am.

PostPosted: Sun Aug 10, 2014 7:40 pm
by Amir
You really need to change the fps and make the image a bit smaller. It looks very slow like that. I guess it'd look great if you change it.

Re: Welp. Here I am.

PostPosted: Mon Aug 11, 2014 2:25 am
by The Black Mamba
Well, you've posted too many animations for me to effectively criticize each. You're style overall is showing minor improvement but nothing significant, you've just started easing a little better. You're previous stuff was a little choppy at times and it was really noticeable. You still have an odd way of carrying momentum (i.e. The figure's torso moves but you tend not to take that last step to balance out the figure). Your stuff is getting better though, keep it up.

P.S. I really like this one.