Heads collector

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Re: How to level

Postby ggtfim2 » Mon Jul 13, 2015 12:48 pm

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Re: Heads collector

Postby Lord » Mon Jul 13, 2015 12:51 pm

Swwweeeeeeeeeeeeeet. :D

This animation is awesome! Well done Firm. ;)
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Re: Heads collector

Postby Raymond » Mon Jul 13, 2015 1:57 pm

Well that was interesting. I like the concept of the glowing orb that he pulls out of the staff. What is the purpose of that though? I can tell he has telekinetic powers and he uses them to rip peoples heads off, but whats with that glowing orb? Will there be a part 2? Awesome job overall, your on a roll making these cool animations.
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Re: Heads collector

Postby ggtfim2 » Mon Jul 13, 2015 2:17 pm

thanks for the coment,guys ^^
i'm thinking to make the part 2 of it..to explain the orange orb hehe

the orb was in my 'sanctuary',but the yellow-ish guy robbed - that's all I can say xD
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Re: Heads collector

Postby Monkey.D » Mon Jul 13, 2015 3:03 pm

Damn that was cool! Telekinesis is crazy as fuck. Good job
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Re: Heads collector

Postby Mat » Mon Jul 13, 2015 5:16 pm

That was insane. Good job.
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Re: Heads collector

Postby Anton » Mon Jul 13, 2015 7:13 pm

And again... he takes one hit, and then screw it, telekinesis : he switches on the invincible mode.

"No one likes to see their favorite heroine killed off, but if she gets away scot-free every time, your fights will quickly lose the element of danger that makes them interesting. The same goes for characters that are essentially invincible."

Read more: http://tvtropes.org/pmwiki/pmwiki.php/M ... z3foutjsma



Is this guy will ever flinch to anyone in your universe ? It feels boring (but I do agree that holy damn this is beautiful).
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Re: Heads collector

Postby Mori » Mon Jul 13, 2015 7:37 pm

just, wow
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Re: Heads collector

Postby ggtfim2 » Mon Jul 13, 2015 8:02 pm

i never quit pivot - the difference is: i just animate when i am inspired (when i have ''THE WILL'' to do it)
in the begining of this animation,i was really inspired...i had plans to have a great fight etc..but at the middle i was not inspired...and the end was inspired..
so²,this animation is really bipolar in terms of inspirations heh
btw,this is a Duel,and the deadline is 7/15,and i got other things to do on days 14 and 15..

or you can ignore everything i said above here,and just think i am really badass
and no one can win a duel with me
suck my kiss

-
thanks fir the coments,guys <3
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Re: Heads collector

Postby Anton » Wed Jul 15, 2015 6:13 am

I don't mind about the fact that your character is absolutely implacable.

But the repetition is bothersome, except for "The mission", the scenario is basically this :

- Helpless victim : "I'm gonna beat u" *hits*
- Godman : "um, I'm at 99% health, time to raise arm"
*pace of the anim breaks down*
- Helpless victim : "arrghh, I'm doomed"
- Godman : "yea whatevs, time to die" *crushes victim*
*head added to inventory*

There's just no point for anyone to duel with you. Your dude has just no other move than "win the duel", and that's make any fight pointless.
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Re: Heads collector

Postby ggtfim2 » Wed Jul 15, 2015 11:39 am

Anton wrote:I don't mind about the fact that your character is absolutely implacable.

But the repetition is bothersome, except for "The mission", the scenario is basically this :

- Helpless victim : "I'm gonna beat u" *hits*
- Godman : "um, I'm at 99% health, time to raise arm"
*pace of the anim breaks down*
- Helpless victim : "arrghh, I'm doomed"
- Godman : "yea whatevs, time to die" *crushes victim*
*head added to inventory*

There's just no point for anyone to duel with you. Your dude has just no other move than "win the duel", and that's make any fight pointless.


you're completely right xD
the other reason i do that beheading fatality,is because i want to fill my avatar with those heads (my avatar on Pivotbrasil forum): http://r14.imgfast.net/users/1413/54/22 ... 3765-4.png
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