tsk tsk tsk

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Re: fire kick

Postby Elixir » Sat Nov 05, 2016 12:03 am

elixirs going through another effects phase
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Re: fire kick

Postby Horsie » Sat Nov 05, 2016 12:34 am

spaghetti kick
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Re: fire kick

Postby Elixir » Sat Nov 05, 2016 1:00 am

Horsie wrote:spaghetti kick


you're a spaghetti
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Re: fire kick

Postby Tuna » Sat Nov 05, 2016 5:52 am

those fire effects are p realistic dude, gg
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Re: tsk tsk tsk

Postby Elixir » Sun Dec 04, 2016 2:09 pm

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Re: tsk tsk tsk

Postby Hype » Mon Dec 05, 2016 3:52 pm

I like the fast yet powerful hits you put in. The only thing bothering me is how the black figure looks down, and almost like he's unbalanced. Other than that, pretty slick.
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Re: tsk tsk tsk

Postby -Y- » Mon Dec 05, 2016 4:08 pm

''http://i.imgur.com/RggbMg0.gif'' thanks lol
It's a very nice animation :o
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Re: tsk tsk tsk

Postby Hype » Mon Dec 05, 2016 5:56 pm

You sure you pasted the right link? Also, he had his clickable >_>
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Re: tsk tsk tsk

Postby XElite109 » Tue Dec 06, 2016 12:48 pm

i like that fight animation man but what up with that walk its incredibly stiff and a bit unbalanced cause of that lean also would like his head and body to move up a bit right before the dude comes at him to show he's aware of whats happening instead of just having the metal gear solid exclamation mark.
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Re: tsk tsk tsk

Postby Cavolia » Thu Dec 08, 2016 3:07 pm

Reminds me so much of olix flix. Might be the background in combination with movement style.
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Re: tsk tsk tsk

Postby Prometheus » Sun Dec 11, 2016 12:02 pm

I really liked the concept of your combos and how you paced them. You just need to fix your poses because they look unnatural and stiff at times (ie: your walks and sometimes the attacks.) I don't need to tell you that you need to view references frequently and apply them into your anims. Overall, really nice.
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Re: tsk tsk tsk

Postby Blademaster » Mon Dec 19, 2016 3:17 pm

your punches felt like:
phpBB [video]
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