DDC13 Entry

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Total votes : 6

Re: Snapfight Joint 2 with Flame

Postby Jack » Fri Jun 17, 2016 10:16 am

i like how much was going on after the red guy made the clones.
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Re: Snapfight Joint 2 with Flame

Postby Pop » Fri Jun 17, 2016 10:30 am

VERY VERY VERY VERY NICE!
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Re: OPC Entry

Postby Gary » Mon Aug 08, 2016 5:54 pm

ayyyyyyyyyyyy lmao
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Re: OPC Entry

Postby Raymond » Mon Aug 08, 2016 9:35 pm

One of the most creative entries in the collab. It was actually pretty hard to squeeze into the video because the pacing was slower than most of the entries. I know you weren't a fan of the music, but I felt like the song really complimented your part. There isn't much to criticize since the animation itself is mostly made up of still images, but the concept was cool and obviously different from everyone else's part. I just remember laughing really hard when I was adding your part to the collab because it was so ridiculous lol.
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Re: OPC Entry

Postby XElite109 » Tue Aug 09, 2016 4:08 pm

lol gary thats hilarious
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Re: Something to be finished later

Postby Gary » Thu Dec 22, 2016 8:54 pm

holy shit hey look an animation what the fuck
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Re: Something to be finished later

Postby Massive Legend » Thu Dec 22, 2016 9:09 pm

the stretch master has returned
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Re: Something to be finished later

Postby SIFTER » Thu Dec 22, 2016 9:24 pm

It's Gary style. What is left to say about it? Want C? Defensive stick could've been better treated as a ragdoll where the physics sorta make sense. The momentum stops in mid-air after the upper cut, so making the gaps in spacing larger will do the trick. Generally speaking, you need to make less stop-and-go to maintain dynamism. Perhaps if you could eaz moar, you'll git gud. hab fun, and git ud.
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Re: Hey look a new animation

Postby Gary » Wed Jul 26, 2017 9:14 pm

hey guys i animated again
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Re: Hey look a new animation

Postby Extra » Wed Jul 26, 2017 9:17 pm

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that was a really racist and oppressive way to ask me to comment on your thread.
I am in awe, i might forward this to your mother, Gary

slick animation though, good to see you animating
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Re: Hey look a new animation

Postby ~Raymond » Wed Jul 26, 2017 9:20 pm

Clean asf. Im glad you're animating still fam. We need u.

And you can be in the collab thats coming soon *Evil Grin*
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Re: Hey look a new animation

Postby Fuel » Thu Jul 27, 2017 1:53 pm

I love that last hit that knocks the stk through the wall, great display of power! you are so good at making fight sequences Gary, it came out so fluid! I also love that your stretchy style is very defined throughout the animation. That animation, to me seems vet worthy. (thumbsup
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Re: Hey look a new animation

Postby Blademaster » Fri Jul 28, 2017 8:52 am

nice work gary, your style has a ragdolish feel when it comes to reaction. I like how smooth it is ! (thumbsup
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Re: Hey look a new animation

Postby Jojishi » Fri Jul 28, 2017 7:58 pm

This animation's amazing. I totally agree with Fuel that it seems Vet worthy. Nice display of power and there's fluidity through the rag-doll style movements in places. The animation's got a fair bit of length to it as well.

I really enjoyed watching that!
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Re: DDC13 Entry

Postby Gary » Sat Jul 29, 2017 12:07 am

wow look at that another update
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