A Very Rusty Sword -Tops620

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A Very Rusty Sword -Tops620

Postby Tops620 » Sat Aug 29, 2015 5:31 am

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A Rusty Sword

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That Sword is on Fire!
Spoiler:


1 Day 1 Animation
Spoiler:
phpBB [video]

Piv.s files


Sport Collab Entry
Spoiler:


Elemental Fight : Fire vs Earth[opening]
Spoiler:
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Jumping
Spoiler:


Electric Bending
Spoiler:


Earth Bending
Spoiler:

=====================================================













CnC Please?it would be very helpfull!
Last edited by Tops620 on Sun Oct 01, 2017 7:27 am, edited 26 times in total.
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Re: Tops's Thread (͡° ͜ʖ ͡°)

Postby Lord » Sat Aug 29, 2015 7:30 am

That was actually quite good! You spent the time to make decent backgrounds, which is a good thing.
Your movements still need work but you're certainly headed in the right direction.

Welcome to the forums also! :D
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Re: Tops's Thread (͡° ͜ʖ ͡°)

Postby Juke » Sat Aug 29, 2015 7:47 am

That was quite entertaining actually. Nice job, and welcome to the forums.
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Re: Tops's Thread (͡° ͜ʖ ͡°)

Postby Gary » Sat Aug 29, 2015 9:32 am

That was pretty cool man. I don't understand why his backpack disappeared at the end, but it was neat
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Re: Tops's Thread (͡° ͜ʖ ͡°)

Postby Tops620 » Sun Aug 30, 2015 8:42 am

Lol,thanks guys,this is along time ago animation :y(not really)but i will upload some short animation later.
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Re: [FIGHT UPDATE] -Tops's Thread-

Postby Tops620 » Sat Sep 12, 2015 1:32 pm

UP (cheesy grin
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Re: [FIGHT UPDATE] -Tops's Thread-

Postby Lord » Sat Sep 12, 2015 2:29 pm

Very nice, pleasant to watch. Keep at it, just keeping making animations, you're improving very fast. :D
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Re: [FIGHT UPDATE] -Tops's Thread-

Postby Extra » Sat Sep 12, 2015 3:06 pm

Fucking great dude!
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Re: [FIGHT UPDATE] -Tops's Thread-

Postby Mori » Sat Sep 12, 2015 3:55 pm

That was nice bro!!
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Re: [FIGHT UPDATE] -Tops's Thread-

Postby Setto » Sat Sep 12, 2015 4:03 pm

I like it :D
It's pretty dope meng
ShadowLith: 450 frames
Katana guy vs big sword dude: 84 frames
pyro vs setto: i think its like 890 frames or something idfk
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Re: [FIGHT UPDATE] -Tops's Thread-

Postby ggtfim2 » Sat Sep 12, 2015 5:07 pm

kamasutra.piv
http://prntscr.com/8fn81c
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i really like the second one,dude.The only issue for me is the colors you've choosed for the background,and the background sticks itself (could have a better quality)
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Re: [FIGHT UPDATE] -Tops's Thread-

Postby Tops620 » Sun Sep 13, 2015 12:48 am

ggtfim2 wrote:kamasutra.piv
http://prntscr.com/8fn81c
-
i really like the second one,dude.The only issue for me is the colors you've choosed for the background,and the background sticks itself (could have a better quality)


ikr, i'm gonna fix that in my new project ,Thx for the advice (cheesygrin
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Re: [FIGHT UPDATE] -Tops's Thread-

Postby .paperv » Sun Sep 13, 2015 7:24 am

Ayy Nice bruh, Especially the RHG Story :D. The combat need more timing & gotta fix the run tho... Those two animation was nice
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Re: [FIGHT UPDATE] -Tops's Thread-

Postby SIFTER » Sun Sep 13, 2015 9:35 am

The fighting animation there's looked really nice. The blood's color was so spot on that I'll keep a screenshot of it for later use and the choreography was over all good. What's bothered me about it is how the front arm of the grey guy at the very beginning shook up and down. A thing that can be fixed quite easily if you have an understanding of how motion arcs work (a.k.a smoothness). Something tells me that was on purpose, but I can't tell for sure. And after each hit the elbows kinda stop abruptly. I'm thinking that you've done that to execute overlapping but you seem to have forgotten about flow.

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Here is where things start to get ugly: Now to get to that pose, you ought to exaggerate the about-to pose which is RIGHT before this extreme to emphasize on the movement. The rest was obviously rushed just for the heck of it, so I'll leave it at that. Still nice, though. Good job.
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Currently animating: Spectrum
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Re: [FIGHT UPDATE] -Tops's Thread-

Postby Tops620 » Mon Sep 14, 2015 9:42 am

Sifter wrote:The fighting animation there's looked really nice. The blood's color was so spot on that I'll keep a screenshot of it for later use and the choreography was over all good. What's bothered me about it is how the front arm of the grey guy at the very beginning shook up and down. A thing that can be fixed quite easily if you have an understanding of how motion arcs work (a.k.a smoothness). Something tells me that was on purpose, but I can't tell for sure. And after each hit the elbows kinda stop abruptly. I'm thinking that you've done that to execute overlapping but you seem to have forgotten about flow.

Image
Here is where things start to get ugly: Now to get to that pose, you ought to exaggerate the about-to pose which is RIGHT before this extreme to emphasize on the movement. The rest was obviously rushed just for the heck of it, so I'll leave it at that. Still nice, though. Good job.

Thx,gonna look on to that :D
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