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Re: My thread :v

PostPosted: Mon Jan 18, 2016 8:25 pm
by Clies
Thank you! and yeah i usually double frame a lot, I'll fix that

Re: My thread :v

PostPosted: Tue Jan 19, 2016 8:30 am
by Vito
Excellent work. I love your fullbody, that Luffy one is the coolest animation imo. I'm not really good to give someones CC but just keep it up!

Re: My thread :v

PostPosted: Tue Jan 19, 2016 10:57 am
by Clies
Thank you ^_^ I recently updated luffy's fullbody, I'll animate more scenes with it I'm really excited xD

Re: My thread :v

PostPosted: Tue Jan 19, 2016 2:56 pm
by Extra
jesus fuck dude, I really like this

Re: My thread :v

PostPosted: Wed Jan 20, 2016 2:45 pm
by Carl
This is just amazing, man. Great work!

Re: My thread :v

PostPosted: Wed Jan 20, 2016 3:08 pm
by Clies
Thanks guys it means a lot! (cheesygrin (cheesygrin

Re: My thread :v

PostPosted: Wed Jan 20, 2016 3:14 pm
by Lord
I sense a high frame rate, but you counteract it with a lot of frames so it looks milky smooth. :P
Very nicely done, keep animating bruh. ;D

Re: My thread :v

PostPosted: Wed Jan 20, 2016 3:29 pm
by Clies
Thanks man! that's true now I work with 24(it used to be 16 and 20), I think that's the main reason of my improvement because when I first tried 24 everyone said the same thing "man your movements are extremely rushed" so I had to make more frames and make it look decent.

Re: My thread :v

PostPosted: Thu Jan 28, 2016 1:22 am
by Clies
Guys guys!
I did it!
Spoiler:
Image

My floor loop for my OP anim...damn I spent a lot of time redoing it and redoing it and redoing it and redoing it...(6 times i think) I just had to calculate like the distance betwen every line (10 in the top and 30 in the bottom).
It may look like something normal and simple... and it actually is, I just didn't know about perspective too much and this helped me to learn.

I'm just happy.

Re: My thread :v

PostPosted: Fri Jan 29, 2016 9:53 pm
by elixir
looks very nice man

Re: My thread :v

PostPosted: Fri Jan 29, 2016 10:15 pm
by SIFTER
You made me want to try something similar. It loops seamlessly which is really cool.

Re: My thread :v

PostPosted: Fri Jan 29, 2016 10:53 pm
by Clies
Thanks Elixir :D

That would be cool Sifter, doing that loop was a pain in the ass but it was rewarding

Re: My thread :v

PostPosted: Thu Mar 17, 2016 8:09 pm
by Setto
That was a cool background thing you did Clies! I love the dbz anim on the front btw, its really good

Re: My thread :v

PostPosted: Fri Mar 18, 2016 1:15 pm
by Blademaster
That dbz animation was great. But what I actually favor is this one fight with that green and red guy. Simply amazing the use of effects and angles. The fight had a great pacing and you were able to follow it pretty well.

You made huge improvements. That's really amazing.
I'd say give me some more of this and you get a well deserved move up. :P

Nice 3D ground loop btw.

Re: My thread :v

PostPosted: Fri Mar 18, 2016 1:46 pm
by Clies
omg thank you Setto and Chris!!

I'll be updating this thread very soon with my B0X0R entry and maybe some test anims.
DBZ doesn't show my current skill, its too stop and go which makes it painful to see.

Again, thanks guys (cheesygrin