Chill Anims: Hoverboard

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Total votes : 10

Re: Echo's Thread: Don't give up!

Postby XElite109 » Thu Apr 24, 2014 3:11 pm

Echo I agree with Clauraz it's the only way make butterfly's attack each other to please Mitch lol
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Re: Echo's Thread: Don't give up!

Postby Clauraz » Fri Apr 25, 2014 2:06 am

It could never be the butterfly, noone will expect the butterfly. I don't want to see the animal either, I want butter that flies :D
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Re: Echo's Thread: Don't give up!

Postby Echo » Fri Apr 25, 2014 10:24 am

XElite109 wrote:Echo I agree with Clauraz it's the only way make butterfly's attack each other to please Mitch lol

Clauraz wrote:It could never be the butterfly, noone will expect the butterfly. I don't want to see the animal either, I want butter that flies :D

Lol

Anyway Mitch was right and all the other people that think I mostly just animate run's so yeah I'm trying something different now.
Since I love sword and staff fights I am going to animate a little bit of that so yeah expect more stuff that doesn't include running to much and I think I will include some butterfly kicks just for lolzz haha :D
Wish me luck on this plan!
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Lithium wrote:Enjoyed that, how about making one with a huge boulder chasing a dude. I reckon you'd be really good at something like that. (thumbsup (thumbsup
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Re: Echo's Thread: Don't give up!

Postby Mitch » Fri Apr 25, 2014 11:22 pm

I mean thanks to everyone who decided to be clever and misinterpret what I mean, fucking butterflies xd.

I'm not saying don't ever animate a run, that would be foolish. Just make sure your animations key bits of content last longer than the transition phases of the animation (running/walking across a screen ect)
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Re: Echo's Thread: Boxes

Postby Echo » Thu Sep 04, 2014 10:13 pm

Update!
What a boxy situation ... amm I right :D
Huehuehue
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Lithium wrote:Enjoyed that, how about making one with a huge boulder chasing a dude. I reckon you'd be really good at something like that. (thumbsup (thumbsup
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Re: Echo's Thread: Boxes

Postby Raymond » Thu Sep 04, 2014 10:30 pm

I really enjoyed that. I love his tough guy walk and his reaction to getting hit. It's cool how it loops too.
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Re: Echo's Thread: Boxes

Postby Grams » Thu Sep 04, 2014 11:00 pm

Echo wrote:Update!
What a boxy situation ... amm I right :D
Huehuehue

Can't argue with that.
Also boxes <3
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Re: Echo's Thread: Boxes

Postby tuna » Fri Sep 05, 2014 10:46 am

the rolling up sleeves/angry walking was really well done man
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Re: Echo's Thread: Boxes

Postby SIFTER » Fri Sep 05, 2014 10:53 am

The next Krustalien.
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Re: Echo's Thread: Boxes

Postby Echo » Fri Sep 05, 2014 11:10 am

Aww thank you guys! I'm glad you enjoy the short anims that I made :D
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Lithium wrote:Enjoyed that, how about making one with a huge boulder chasing a dude. I reckon you'd be really good at something like that. (thumbsup (thumbsup
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Re: Echo's Thread: Boxes

Postby Cressel » Fri Sep 05, 2014 11:15 am

That was good! The body expressions were nailed, pretty great job man
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Re: Echo's Thread: Boxes

Postby Echo » Fri Sep 05, 2014 11:45 am

Thanks Cressel! Means a lot :)
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Lithium wrote:Enjoyed that, how about making one with a huge boulder chasing a dude. I reckon you'd be really good at something like that. (thumbsup (thumbsup
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Re: Echo's Thread: Boxes

Postby Four » Fri Sep 05, 2014 1:18 pm

I agree with sifter next krustalien^^^
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Re: Echo's Thread: Boxes

Postby Lithium » Fri Sep 05, 2014 10:08 pm

Enjoyed that, how about making one with a huge boulder chasing a dude. I reckon you'd be really good at something like that. (thumbsup (thumbsup
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Re: Echo's Thread: Boxes

Postby Chris » Fri Sep 05, 2014 10:42 pm

Cho that was cool buddy (thumbsup
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