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Re: Chill Anims: What's that smell ?

PostPosted: Tue Dec 01, 2015 4:18 pm
by Mori
kool stuff m89.

Re: Chill Anims: What's that smell ?

PostPosted: Wed Dec 02, 2015 1:53 pm
by Echo
Update!
The gif is fucked a bit...

Re: Chill Anims: Stretching.(gifraped)

PostPosted: Wed Dec 02, 2015 1:56 pm
by Four
I really love your style, it's so smoooth.

Re: Chill Anims: Stretching.(gifraped)

PostPosted: Wed Dec 02, 2015 2:10 pm
by Chris
Very nice, but what makes it so unique is that the stick figure onion was virtually invisible on that bg...

Maybe not for others, but id have difficulty animating with those two colors.

Re: Chill Anims: Stretching.(gifraped)

PostPosted: Wed Dec 02, 2015 2:28 pm
by Llama
Animating with those colors would break me so quickly. Amazing stuff.

Re: Chill Anims: Stretching.(gifraped)

PostPosted: Wed Dec 02, 2015 2:52 pm
by Raymond
I'm shocked. You actually animated something other than a run lol. I'm proud of you man, it looks pretty good too. You are really good at expressing different emotions through movements. I think that's honestly one of your strong points.

Personally all your movements look good to me, even the random floppy movements you make sometimes look good because of how smooth you make it. If you incorporated those movements into an animation with a plot. Some type of idea behind it, it doesn't have to be long but make it somewhat original. You could even continue this one. Now that he's done stretching, do what you do best and animate him running lol. Maybe have him jump over some hurtles or try making him pole vault over a wall. In case you were shooting for intermediate, I'm just giving you some ideas. You've improved since the old animator.net days though.

Re: Chill Anims: Stretching.(gifraped)

PostPosted: Wed Dec 02, 2015 3:04 pm
by tuna
hey this is the best animation you've made so far. lovely loosey goosey feel. keep it up

Re: Chill Anims: Stretching.(gifraped)

PostPosted: Thu Dec 03, 2015 10:31 am
by Echo
Four wrote:I really love your style, it's so smoooth.

Thank you for the kind words.

7th Day wrote:Very nice, but what makes it so unique is that the stick figure onion was virtually invisible on that bg...

Maybe not for others, but id have difficulty animating with those two colors.


It was a pain in the ass tbh.

Llama wrote:Animating with those colors would break me so quickly. Amazing stuff.


Thank you :)

Raymond wrote:I'm shocked. You actually animated something other than a run lol. I'm proud of you man, it looks pretty good too. You are really good at expressing different emotions through movements. I think that's honestly one of your strong points.

Personally all your movements look good to me, even the random floppy movements you make sometimes look good because of how smooth you make it. If you incorporated those movements into an animation with a plot. Some type of idea behind it, it doesn't have to be long but make it somewhat original. You could even continue this one. Now that he's done stretching, do what you do best and animate him running lol. Maybe have him jump over some hurtles or try making him pole vault over a wall. In case you were shooting for intermediate, I'm just giving you some ideas. You've improved since the old animator.net days though.


Thank you !
I'll probably do nothing with this animation, I was going only for intermediate If I rank up It's gonna be a miracle tho.
Thanks for the kind words Raymond (heart


Harry wrote:hey this is the best animation you've made so far. lovely loosey goosey feel. keep it up


Thank you Tuna, u da bezt!

Re: Chill Anims: Stretching.(gifraped)

PostPosted: Fri Dec 04, 2015 7:44 pm
by Jack
Ouch, his back. I love it.

Re: Chill Anims: Stretching.(gifraped)

PostPosted: Fri Dec 04, 2015 8:16 pm
by Cheese
That was prety good, I love your animations so much.
I like how when he popped his back the gif went low quality like the pop was strong enough to break the gif.

Re: Chill Anims: Emotions and shizzle

PostPosted: Thu Dec 29, 2016 5:11 pm
by Echo
Update !
Hope you guys like it as much as I do (heart

Re: Chill Anims: Emotions and shizzle

PostPosted: Thu Dec 29, 2016 5:33 pm
by elixir
holy shit thats amazing, i love how you portrayed emotion!! :DDDDDDD

Re: Chill Anims: Emotions and shizzle

PostPosted: Thu Dec 29, 2016 8:48 pm
by Jojishi
Wow that's absolutely amazing! I think I do love it as much as you do.

Very expressive, smooth and lively. I like the eyes that you added, especially when they had a happy expression. It might have felt more consistent overall if you added eyes to the other stickfigure though. Still a great animation.

Re: Chill Anims: Emotions and shizzle

PostPosted: Fri Dec 30, 2016 3:41 am
by Echo
Elixir wrote:holy shit thats amazing, i love how you portrayed emotion!! :DDDDDDD

Well holy shit, I'm glad you love it buddy !

Jojishi wrote:Wow that's absolutely amazing! I think I do love it as much as you do.

Very expressive, smooth and lively. I like the eyes that you added, especially when they had a happy expression. It might have felt more consistent overall if you added eyes to the other stickfigure though. Still a great animation.

You have no idea how much it means to me hearing this from you Jojishi (heart
I also wanted to make the eye's only for the main character, so people can understand on which guy to focus on more.
Glad you noticed the happy eye thingy, I thought it was a little hard to spot, at least on the first look.

Re: Chill Anims: Emotions and shizzle

PostPosted: Fri Dec 30, 2016 5:09 am
by Jojishi
Echo Pai wrote:
Jojishi wrote:Wow that's absolutely amazing! I think I do love it as much as you do.

Very expressive, smooth and lively. I like the eyes that you added, especially when they had a happy expression. It might have felt more consistent overall if you added eyes to the other stickfigure though. Still a great animation.

You have no idea how much it means to me hearing this from you Jojishi (heart
I also wanted to make the eye's only for the main character, so people can understand on which guy to focus on more.

No problem, I was glad to watch it. :p That makes sense about the eyes. Contrast draws the viewer's attention, in this case, eyes and lack thereof.

Echo Pai wrote:Glad you noticed the happy eye thingy, I thought it was a little hard to spot, at least on the first look.

Experienced animators don't miss things like that. ;)