Tuna's Thread: 500 frame shadowlith unfin (sorry)

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Tuna's Thread: 500 frame shadowlith unfin (sorry)

Postby Tuna » Sat Apr 19, 2014 5:13 am


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Shadowlith unfin - June/July 2016
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Slightly Old

Combo! - August/September 2015


Run Collab 2 Entry - January 2015
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Firecracker Joint - 2014
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Kill juke preview - 2014
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Kill Juke - Fire - 2014
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small extract from my entry to the Kill Juke collab, been working on it all day, really pleased with it.



Old
These animations have all been made September 2013-April-May 2014.
Bear in mind, these are in a very approximate chronological order (literally i can't remember the dates for them, all i know is that most of the older ones are at the bottom and most of the newer ones at the top (apart from the bottom two they don't really fit anywhere))

0.5.
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Got bored at the end (thumbsup


1.
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Actually made as a beginner but i like it so meh

2.
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3.
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4.
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5.
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Got bored didn't finish

6.
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7.
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8.
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First time animating a dog :3

9.
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10.
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11.
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OMG SONIC :D :D

12.
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13.
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Made this on Valentines day (thumbsup <3 <3

14.
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15.
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16.
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17.
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18.
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19.
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Dolphin Dive

20.
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Dolphin Dive (Robot edition)

21.
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Made this as part of a little biology project

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22.
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Made this with Extra. His parts have his name on it, mine have Tuna on them. The first part with no name is also me


OLD BEGINNER STUFF
These are animations made from approximately August 2013-September 2012
gonna add these soon, when my internet is being consistent.
Last edited by Tuna on Sun Mar 01, 2015 5:17 am, edited 3 times in total.
THREAD
SHADOW LITH- 545 frames FINISHED
secret project coming soon http://i.imgur.com/NkqKhPU.png
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Re: Tuna's Thread

Postby Juke » Sat Apr 19, 2014 5:15 am

The overall poses in your newest animation are really nice. The power was great too however I think the stop after each hit was kind of ugly. Keep it up though man you have a really nice style.
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Re: Tuna's Thread

Postby Echo » Sat Apr 19, 2014 5:18 am

Really nice man i just didn't like the fact that you double framed it. Other than that it was pretty cool xD

Keep it up!
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Lithium wrote:Enjoyed that, how about making one with a huge boulder chasing a dude. I reckon you'd be really good at something like that. (thumbsup (thumbsup
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Re: Tuna's Thread

Postby Marvilicious » Sat Apr 19, 2014 5:21 am

Maaan, that's awesome! Like the others pointed out, I am not sure of the double framing when he hits the thing.

Keep it up, I want to see much, much more from you! (thumbsup
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Re: Tuna's Thread

Postby Tuna » Sat Apr 19, 2014 5:32 am

Image

Taken away the double frames then. I agree, it looks better. Accidentally anti-aliased it >:(
THREAD
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Re: Tuna's Thread

Postby Mitch » Sat Apr 19, 2014 5:33 am

Pole physics felt really believable and really brought home the power of the hits. However, you should add some small 1-2 pixel vibrations on the part of the pole that was struck after each hit just to make it less "on and off" in terms of how dynamic it is.
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Re: Tuna's Thread

Postby Tuna » Sat Apr 19, 2014 5:39 am

Oh my god Mitch that worked wonders! :)

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secret project coming soon http://i.imgur.com/NkqKhPU.png
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Re: Tuna's Thread

Postby Mitch » Sat Apr 19, 2014 6:02 am

Kinda looks like you just added more tremors but I mean it obviously worked so good shit hahah
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Re: Tuna's Thread

Postby Echo » Sat Apr 19, 2014 6:04 am

Heh.. looks pretty cool now. More like this bro, and finish that rain anim dude ;)
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Lithium wrote:Enjoyed that, how about making one with a huge boulder chasing a dude. I reckon you'd be really good at something like that. (thumbsup (thumbsup
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Re: Tuna's Thread

Postby Marvilicious » Sat Apr 19, 2014 6:07 am

Daaamn, now I love it even more! Great job, Tuna!
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Re: Tuna's Thread

Postby Clauraz » Sat Apr 19, 2014 6:53 am

That is amazing! Can't wait to see more man.
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Re: Tuna's Thread

Postby Amir » Sat Apr 19, 2014 7:04 am

The power is great and poses are fine too, but some parts aren't so fluid, the first part was a lot better.
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Re: Tuna's Thread

Postby Lush » Sat Apr 19, 2014 7:11 am

Fucking nice Tuna! Where that arrow animation at? Needs a place in here I think.
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Re: Tuna's Thread

Postby Echo » Sat Apr 19, 2014 7:13 am

Agreed!
Also my 399 post is for you lol :D
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Lithium wrote:Enjoyed that, how about making one with a huge boulder chasing a dude. I reckon you'd be really good at something like that. (thumbsup (thumbsup
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Re: Tuna's Thread

Postby The Specter » Sat Apr 19, 2014 7:20 am

I honestly didn't mind the double-frames but it does look super flowy now! I like how much you can do without feet on your stick, I know it doesnt seem very relevant but it seems much harder than just using feet.
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