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-NV- wrote:Those are nice animation man. But I'll keep watching you, I realise that some animations you made were rotoscoped. So made something original and post it here I'll give some advices that can help you improve by yourself. ;)
Blademaster wrote:you kinda ease like that: |-|-|-----|-|-|
but that is how you should ease to get clean movements: |-|--|---|----|---|--|-|
Riott wrote:I feel like that new anim has a bit of stop and go on the first jump. Any tips on my flow?
Raymond wrote:Riott wrote:I feel like that new anim has a bit of stop and go on the first jump. Any tips on my flow?
It's going to feel stop and go when you drastically increase and decrease your spacing. Just try to keep the stick figure moving at the same speed. And in most cases if you are changing the speed, do it gradually, don't do it within the span of 1-2 frames. Your newest animation would look much better if you focused a little on foot placement. His feet move around as if they're not planted on the ground at times, which looks weird, almost like the ground is ice or something.
You could also work on your poses. His arms are in a weird 3D position at times, and he's leaning back before firing the beam, which looks unusual to me. Most people would prepare for some type of recoil by leaning forward a bit. It almost seems like the beam isn't very powerful because in his position it would have knocked him on his ass.
This one is my favorite of yours, I remember seeing it awhile back. The flow is great, the reactions are pretty good, and the poses are fairly dynamic, with a good sense of build up on the spin kick.
Also in order to get a direct link for a gif file, just right click on the animation, then click "Copy Image Location" and paste that in between the url or img tags. I hope this helps. :)
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