Memphis // A tyrant's fall (failed)

Post your animations here when you advance from Beginner.

Moderator: Rank Team

Re: Memphis // The flag is a trap

Postby Amir » Sun Aug 21, 2016 1:58 pm

Why is this in the beginner section?
I really loved the sound effects!
AmirOffline
The Red Boss
The Red Boss
User avatar
 
Posts: 983
Joined: Tue Apr 08, 2014 3:32 pm
Location: Israel

Re: Memphis // The flag is a trap

Postby Llama » Sun Aug 21, 2016 2:14 pm

This was great. The movement was super fluid and conveyed a lot of personality. Love your stuff man keep it coming.
LlamaOffline
but why though
VIP
User avatar
 
Posts: 999
Joined: Tue Apr 08, 2014 8:00 pm
Location: In your house, stealing all of your spare change.

Re: Memphis // The flag is a trap

Postby Fuel » Sun Aug 21, 2016 2:30 pm

Man Memphis you need a move-up! Amazing movements and color choice! It reminded me a lot of my old obstacle courses :)
Shadowlith 2: 5820 frames (complete)

Youtube Channel(StickComex) I Animation Thread!
FuelOffline
Rank Team
Rank Team
User avatar
 
Posts: 166
Joined: Fri Nov 06, 2015 7:38 pm
Location: Texas

Re: Memphis // The flag is a trap

Postby Setto » Sun Aug 21, 2016 2:35 pm

get out of here
ShadowLith: 450 frames
Katana guy vs big sword dude: 84 frames
pyro vs setto: i think its like 890 frames or something idfk
SettoOffline
Fanatic
Fanatic
User avatar
 
Posts: 874
Joined: Wed Jan 07, 2015 7:05 pm
Location: VA Mechanicsville

Re: Memphis // The flag is a trap

Postby elixir » Sun Aug 21, 2016 11:31 pm

A piece of art. I am curious, how long did this take you to make?
elixirOffline
VIP
User avatar
 
Posts: 1014
Joined: Sun Mar 15, 2015 5:58 pm
Location: ͠° ل͜ °

Re: Memphis // The flag is a trap

Postby Jojishi » Mon Aug 22, 2016 12:38 am

That newest animation was absolutely insane. You did a fantastic job with those key poses and movements. The ending was phenomenal. I think you're well on your way back to Veteran, but Intermediate looks certain at this point.

Don't get hung up on ranks though. They're not worth it and your newest animations prove that. They're fun, creative and very interesting.
JojishiOffline
Moderator
Retired
User avatar
 
Posts: 2180
Joined: Thu Apr 10, 2014 3:06 am

Re: Memphis // The flag is a trap

Postby Euclid » Mon Aug 22, 2016 3:50 am

It's like you weren't even rusty. How can your movements be this smooth? What's your secret? :O IS it your daily routine?
Image
Click the Pic for TDD thread. (Credits to Sifter for making my profile, RB, and Sig.)


"Animate to entertain others, lad. That's the point of animation. Some are too blind to see it though
Being big-headed and sucking balls don't go well in pair."
-Flame
EuclidOffline
#NextComboKing2019
#NextComboKing2019
User avatar
 
Posts: 706
Joined: Mon May 11, 2015 12:13 pm

Re: Memphis // The flag is a trap

Postby Memphis » Mon Aug 22, 2016 4:58 am

TolSKIE wrote:It's like you weren't even rusty. How can your movements be this smooth? What's your secret? :O IS it your daily routine?

It can't be a secret. On this piv I mostly animated using 1px measurements using the keyboard direction arrows. Pretty piss-taking since most movements could've very well been done using 3 times less frames, but since the spacing was very small and even, I had to keep up that style and go with it. I wouldn't want this to become my default style though, it's way too bland and shows little expressivity.

@ everyone else - thank you, sincerely, I did not expect this much feedback (grin
Image
Shadow-Lith 2 - Being flashed
Spoiler:
former names on the old DD: ~Sharp / Memphis / sm0k33w33d420 / PervertedScumFuck / Radium / VginaDinahr / Camden / Mayfire
MemphisOffline
Active
Active
User avatar
 
Posts: 87
Joined: Sun Mar 27, 2016 2:38 am
Location: <-

Re: Memphis // The flag is a trap

Postby matterkins » Mon Aug 22, 2016 7:20 am

Memphis wrote:
TolSKIE wrote:It's like you weren't even rusty. How can your movements be this smooth? What's your secret? :O IS it your daily routine?

It can't be a secret. On this piv I mostly animated using 1px measurements using the keyboard direction arrows. Pretty piss-taking since most movements could've very well been done using 3 times less frames, but since the spacing was very small and even, I had to keep up that style and go with it. I wouldn't want this to become my default style though, it's way too bland and shows little expressivity.

@ everyone else - thank you, sincerely, I did not expect this much feedback (grin


Wow, dude. Get off this section. You definitely need a move up. But one thing but it may just be me. That fall at the end looks weird.
matterkinsOffline
Regular
Regular
User avatar
 
Posts: 220
Joined: Tue Dec 08, 2015 3:27 pm

Re: Memphis // The flag is a trap

Postby Jojishi » Mon Aug 22, 2016 4:30 pm

Congrats on Intermediate! Very, very well deserved. Of course, it was obvious to most people that you'd be moved up after that wonderful animation.
JojishiOffline
Moderator
Retired
User avatar
 
Posts: 2180
Joined: Thu Apr 10, 2014 3:06 am

Re: Memphis // The flag is a trap

Postby Fuel » Mon Aug 22, 2016 5:19 pm

Welcome back to Inters! You're still a Veteran in my book :D
Shadowlith 2: 5820 frames (complete)

Youtube Channel(StickComex) I Animation Thread!
FuelOffline
Rank Team
Rank Team
User avatar
 
Posts: 166
Joined: Fri Nov 06, 2015 7:38 pm
Location: Texas

Re: Memphis // A tyrant's fall (failed)

Postby Memphis » Tue Aug 23, 2016 1:07 pm

Cheers everyone! Thanks for the encouragement. Feels good to be back.

Anyway, bit of an update... sort of.


Image

Classic Memphis starting ambitious projects and letting them die off. Leave it to me.

- 638 frames
- 20 fps
- 640x360
- ~1 week (stopped animating from around early August)
Image
Shadow-Lith 2 - Being flashed
Spoiler:
former names on the old DD: ~Sharp / Memphis / sm0k33w33d420 / PervertedScumFuck / Radium / VginaDinahr / Camden / Mayfire
MemphisOffline
Active
Active
User avatar
 
Posts: 87
Joined: Sun Mar 27, 2016 2:38 am
Location: <-

Re: Memphis // A tyrant's fall (failed)

Postby Horsie » Tue Aug 23, 2016 1:22 pm

Elite.
HorsieOffline
Fabulous
VIP
User avatar
 
Posts: 465
Joined: Tue Apr 08, 2014 4:44 pm
Location: Poland Grudziądz

Re: Memphis // A tyrant's fall (failed)

Postby Setto » Tue Aug 23, 2016 2:12 pm

this is like high beg dude get good
No but seriously i really like this one man, great job o3o
ShadowLith: 450 frames
Katana guy vs big sword dude: 84 frames
pyro vs setto: i think its like 890 frames or something idfk
SettoOffline
Fanatic
Fanatic
User avatar
 
Posts: 874
Joined: Wed Jan 07, 2015 7:05 pm
Location: VA Mechanicsville

Re: Memphis // A tyrant's fall (failed)

Postby Clies » Tue Aug 23, 2016 2:13 pm

That is really awesome Memphis, it felt alive and everything is so interesting here, the scenes where the red stick is hanging are amazingly done, I wish you continued it tho, good luck on your next projects man.
CliesOffline
S.M.O.T.Y
S.M.O.T.Y
User avatar
 
Posts: 215
Joined: Thu Sep 03, 2015 11:39 am

PreviousNext

Return to Pivot Intermediate Area

Who is online

Users browsing this forum: No registered users and 61 guests