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Re: Ray's Thread: DDC12 Part 1

PostPosted: Sun Dec 07, 2014 12:59 pm
by Amir
Damn. Why? I think you're vets. Your Staff Play animation had some complex vets movements.
Your DDC was pretty nice. Loved it.

Re: Ray's Thread: George

PostPosted: Fri Dec 26, 2014 11:40 pm
by Raymond
George is really cruel.

phpBB [video]

Re: Ray's Thread: George

PostPosted: Sat Dec 27, 2014 1:00 am
by Four
That's really cool. I loved the last bit the most with the polar opposite characters. Poor Larry though

Re: Ray's Thread: George

PostPosted: Sat Dec 27, 2014 1:42 am
by Jojishi
This was seriously a great video man. The song choice is perfect. Having the bits of text introducing George in-between the animations was also another thing I really loved about the editing. The animations themselves were great, and there was obviously a new addition to George's adventures. The moment where George and Larry meet. I legit laughed (probably because of the whole opposites thing). It works so well. When George started taking Larry's legs I was cracking up, but also couldn't help but feel sorry for the poor guy. The dialogue between the two characters seemed natural. Oh, and I really loved how George saw his own legs as being useless and nonchalantly rips them off. The crawling movement was nice too.

I liked it a lot. Good to see George get those strong legs in the end. Just a shame he's such a lazy bastard that he had to steal them. I could see this being continued you know? What if George just lets these new strong legs atrophy? Will he have to kill more people? Will he ever bump into Larry in the future? Could robotic legs be a possibility for George? Just so many different ways you could take this if you ever wanted to make more, although I think what you have finishes up the whole thing very nicely. Love your creativity man. :)

Re: Ray's Thread: George

PostPosted: Sat Dec 27, 2014 3:15 am
by Ray
Man that was really something great! I loved this entire animation. But I feel so sad for poor poor Larry.

Re: Ray's Thread: George

PostPosted: Sat Dec 27, 2014 3:20 am
by Amir
Man that so awesome! Last part was the best.

Re: Ray's Thread: George

PostPosted: Sat Dec 27, 2014 3:28 am
by Daniël
Fuck, that was really great. As everyone said before, that last part made the whole thing complete.

Outstanding, man.

Re: Ray's Thread: George

PostPosted: Sat Dec 27, 2014 6:06 am
by tuna
heheh, really entertaining man :)

Re: Ray's Thread: George

PostPosted: Sat Dec 27, 2014 7:05 am
by Josh
That was pretty funny man, I really enjoyed it!

Re: Ray's Thread: George

PostPosted: Sat Dec 27, 2014 7:56 am
by Coweetie
that's the kind of animation i love to watch! really really great, and i love how the music matched with the bars xD

that crawling was really awesome, and the way he puts on the legs, erally enjoyable (cheesygrin (heart

Re: Ray's Thread: George

PostPosted: Sat Dec 27, 2014 8:18 am
by Jon
Nice one Ray, you're animations always seem to make me smile.

Re: Ray's Thread: George

PostPosted: Sat Dec 27, 2014 8:53 am
by Ussay
"Dammit George" haha man that was really awesome, never thought I'd see George in action again xD

Re: Ray's Thread: George

PostPosted: Sat Dec 27, 2014 9:27 am
by -▲-
gorgeous!

I laughed very much, good animation!

Re: Ray's Thread: George

PostPosted: Sat Dec 27, 2014 4:39 pm
by Raymond
I'm kind of shocked, I really didn't expect so many of you to like it. I barely spent much time on these compared to some of my animations. I just love how creative I can be with George. I definitely plan to make more, considering how fun it was to make these and how much you guys seem to like him. I have a few more ideas in mind anyways.

I'm still working on Part 2 of my DDC12, but I'm stuck on a part that just seems boring to me. So maybe I'll get to work on another George skit soon. Thanks again everyone for all the really nice comments and thanks for the ideas Jojishi, I may have to use one.

Re: Ray's Thread: Run Joint 2

PostPosted: Sun Mar 01, 2015 5:10 pm
by Raymond
Update. I added the piv file in case any of you wanted the spider stick. It's pretty fun to animate with.