Ray/Crh's Thread : DDC Entry

Post your animations here when you advance from Beginner.

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Ray/Crh's Thread : DDC Entry

Postby ~Raymond » Mon Apr 28, 2014 12:21 am

Ray / Crh123's Thread

~ Newest Animations[s] ~

DDC Entry

Version one (No sound)
Spoiler:
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Version Two
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I also used this animation as a demo for a character on Hyun's Dojo
http://www.hyunsdojo.com/dojo/11497/



Preview of a thing
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~ Intermediate Animations ~

Probably Wont finish this
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Staff Fight
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Piv






Beginner Animations

Happiness!
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Combo 3
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Blood and bones
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Combo 2.5
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Back Kek
( Piv to be posted later)
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How I got Intermediate
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If it lags, Download the Piv

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Piv


Combo 2
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Piv


Combo
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Swp Demo
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Grey is owned
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Kill Juke Collab [FAILED]
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~ There are just too many mistakes in here that I don't feel like fixing... I think I need to move on from this. Plus I didn't really like it after a while anyways.
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Harry Potter (Again)
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Front Flip
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Air Kicks and Punch
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Black Vs Red
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Jogger Assault
~
Spoiler:
At first, this was going to be my "intermediate attempt" But after having conversations and discussions with higher level animators, I realized that this is just an animation that I am making for fun. The more that I push towards trying to become intermediates the more pivot will seem like "work" Which is why I am going to stop pushing so hard. I am going to have a blast animating this, And once I feel like it, I'll get back to animating "Guilty of all charges" and do it right.
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forgot how to spell
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Rejected
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~(Credz to Cress)~

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Last edited by ~Raymond on Mon May 02, 2016 7:58 pm, edited 97 times in total.
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Re: Ray/Crh123's Thread

Postby SIFTER » Mon Apr 28, 2014 3:17 am

Hopefuly you'll post something other than DBZ. Don't take it personnaly, it's just that this sort of animations is starting to bore most of us because of how repetetive they became. I know it's fun to do, but please consider doing something other than that.
The animation itself was kinda decent, but the movements within need to flow better mostly because the spacing wasn't as consistent as it should have. Moreover, some poses were awkward and stiff. Try to observe how people position in real life and replicate those poses in Pivot. For instance, this pose looks so unrealistic because both legs kinda had the same pose. If you've made one leg a bit straight(mostly the leg on the left), it'd look better. Overall, it needs work but was alright regardless.
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Re: Ray/Crh123's Thread

Postby ~Raymond » Mon Apr 28, 2014 6:12 pm

Updated. The gif is kinda fast. look at the piv if you want it to slow down
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Re: Ray/Crh123's Thread

Postby Silo » Mon Apr 28, 2014 6:41 pm

a ton of potential with your animations. It looks like you have all the pieces to make an intermediate level animation, spread out across all of your animations.. If you could have the effects, movements, and other basics down~ all into one animation you may have yourself a shot at it!

Keep it up!

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Re: Ray/Crh123's Thread

Postby The Black Mamba » Mon Apr 28, 2014 8:32 pm

Hey man, I really like your newest. It was an original concept and enjoyable to watch. kinda slow on the piv though, consider speeding it up next time. In terms of the running it looks off, people would generally run a little closer to the floor and run faster also his back wouldn't jerk forward in the way it did. Keep it up though.
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Re: Ray/Crh123's Thread

Postby ~Raymond » Tue Apr 29, 2014 7:59 pm

I kinda feel like im in that awkward stage right before you go to the next rank. You just can't take that few steps forward but people tell me they think i'm high beginner and idk why but I'm just not progressing like I want to : P

I need help.
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Re: Ray/Crh123's Thread

Postby ~Raymond » Tue Apr 29, 2014 10:02 pm

Updated, and poll added.
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Re: Ray/Crh123's Thread

Postby XElite109 » Tue Apr 29, 2014 10:47 pm

Nice animations man you got a bit of stiffness and shakiness in some parts and maybe improve some timing/movements for some moves like the Big Bangkahmahameha
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Re: Ray/Crh123's Thread

Postby Silo » Tue Apr 29, 2014 10:52 pm

Not much realism in your newest animation..

think of it, both of his arms are EXACTLY together? It looks a little weird yah know? I think you should check your positioning on your sticks to add more realism, it may create better stuff yah know!? Just keep an eye on where everything is when you animate so it looks better <3

I would say borderline, some of your animations are almost there, others are not.. so keep it up I can see a move up soon for sure! :)

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Re: Ray/Crh123's Thread

Postby Extra » Wed Apr 30, 2014 6:51 am

Dude, I really like your stuff.
You got some twerky and stiff movements sometimes, but if you just straighten those out, you'll be fucking good to go!
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Re: Ray/Crh123's Thread

Postby Amir » Wed Apr 30, 2014 10:04 am

Hey Crh123, nice animations you have there, you're pretty close to interz but please don't rush because of that, your newest wasn't your best, the tail movements seem alright most of the animation but they look akward at times, the ending is the main problem because the head movements were really weird.
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Re: Ray/Crh123's Thread

Postby ~Raymond » Wed Apr 30, 2014 4:36 pm

Thnx for the advice

New Animation, I'm gonna make an animations like flappy bird but with a stickman and I'm practicing for it.
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Re: Ray/Crh123's Thread

Postby The Specter » Wed Apr 30, 2014 4:55 pm

Looks good, I feel like before the first flap he should lean a little to the right a little more, or position the feet like that, like how you did the other times because they looked way better than the first one.
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Re: Ray/Crh123's Thread

Postby ~Raymond » Wed Apr 30, 2014 5:14 pm

Thnx, Specter
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Re: Ray/Crh123's Thread

Postby ~Raymond » Thu May 01, 2014 12:45 am

*Updated. Trying out some flow with a transformation animation (THAT RHYMED :D)
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