[Cheese's Pivot thread]

Post your animations here when you advance from Beginner.

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Re: [Cheese's Pivot thread]

Postby tuna » Tue Apr 21, 2015 11:53 am

pose fluidity is a big issue here (see reaps tut)
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Re: [Cheese's Pivot thread]

Postby Cheese » Mon Sep 07, 2015 5:55 pm

update
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Re: [Cheese's Pivot thread]

Postby Jojishi » Fri Sep 11, 2015 8:29 pm

This is really good. I think your spacing is looking good and you seem to have things like flow down really well. I think you're really close to Intermediate, but it's hard to tell when your thread's such a mess. The only animation that seems recent is the one you just posted, because when I checked the spoiler the top animation looks sort of shaky. There's nothing in the section above the spoiler so you might want to look over that perhaps.

I think your physics are good. The way the line shattered apart looked neat when the bullet had hit through it.
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Re: [Cheese's Pivot thread]

Postby Cheese » Fri Sep 11, 2015 8:50 pm

the spoiler is unorganized, very very unorganized, the one at the top of the spoiler is my first animation on here, in fact i'm not really that proud of any of the animations in the spoiler anyway, might as well remove it, and the reason there isnt much else is because i havent added anything to my thread recently
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Re: [Cheese's Pivot thread]

Postby ishamahes » Fri Sep 11, 2015 9:04 pm

That's quite nice.But you have to work on that.It's look something wrong.
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My thread: viewtopic.php?f=18&t=3129
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Re: [Cheese's Pivot thread]

Postby Cheese » Wed Dec 02, 2015 12:02 am

Update, I added some stuff that I previously posted in the beginner chat.
Expect a new animation soon(ish).
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Re: [Cheese's Pivot thread]

Postby Ray » Wed Dec 02, 2015 12:13 am

Woah, that's pretty good Cheese. Im sure if you finish it you'll be intermediates. Then we can be inter buddies!! =D
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Re: [Cheese's Pivot thread]

Postby Cheese » Wed Dec 02, 2015 10:12 am

Yeah, I might but right now im working on something else.
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Re: [Cheese's Pivot thread]

Postby Echo » Wed Dec 02, 2015 10:49 am

In my opinion you have borderlinerer-er animations, your movements and flow is almost flawless.
But of course some of the movements are out of place and lack quality sometimes but overall you have what it takes to get intermediate.
If not the next animation then surely the one after that will get you intermediate, you deserve it.
Keep it up !
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Lithium wrote:Enjoyed that, how about making one with a huge boulder chasing a dude. I reckon you'd be really good at something like that. (thumbsup (thumbsup
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Re: [Cheese's Pivot thread]

Postby Cheese » Sat Dec 05, 2015 12:42 am

Update, I am in love with this animation.
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Re: [Cheese's Pivot thread]

Postby Vito » Sat Dec 05, 2015 12:56 am

I can't believe, it's intermediate material. You should've moved up to inters! GJ
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Re: [Cheese's Pivot thread]

Postby Euclid » Sat Dec 05, 2015 1:36 am

Ugh, why are your movements always so smooth? It's very nice to look at.
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Re: [Cheese's Pivot thread]

Postby Franklin » Sat Dec 05, 2015 2:01 am

If only you could pull this quality off consistently (and for more than 50 frames) you'd be a god.
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Re: [Cheese's Pivot thread]

Postby Echo » Sat Dec 05, 2015 3:55 am

Holy fuck man this is fucking nice !
I actually really really really like it and I know why:


1.The bouncy ass rocks.
2.The way you animated the stick-man picking up the hammer, looked very heavy.
3.The way the stick-man crushed the ground with the hammer.

I love the effort you are putting into your movements.
Keep it up !
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Lithium wrote:Enjoyed that, how about making one with a huge boulder chasing a dude. I reckon you'd be really good at something like that. (thumbsup (thumbsup
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Re: [Cheese's Pivot thread]

Postby PivotBoom » Sat Dec 05, 2015 3:58 am

Woah, ur gud ;3 nice anims, keep up naish werk ;3
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