Dragon Ball Z is pretty cool

Post your animations here when you advance from Beginner.

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How did you reach intermediates before me?
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Total votes : 9

Re: STOP FOLLOWING ME!

Postby Mike » Mon Mar 13, 2017 1:15 pm

Purp3L wrote:You start though.

fuck
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Spoiler:
Frank Thomas and Ollie Johnston - The Illusion of Life: Disney Animation
https://vk.com/doc-58650815_254012664?dl=c753708760f72ab566
Richard Williams - The Animator's Survival Kit:
https://vk.com/doc176415392_222242886?hash=5e3a8f0a7cbfa92e91&dl=bc6e3d465d2f9e012c
Spoiler:
12 Principles of Animation summarized
http://vimeo.com/93206523
Aaron Hartline and Victor Navone, animators at Pixar Animation Studios and mentors at Animation Mentor, discuss timing and spacing tips and tricks
http://www.animationmentor.com/resources/webinars/timing-and-spacing/
Pixar's 22 rules to phenomenal storytelling
http://imgur.com/gallery/E8xe0

my thread
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Re: STOP FOLLOWING ME!

Postby Purp3L » Mon Mar 13, 2017 2:22 pm

Starting the joint is the worst part. Good thing I don't have to. :^)
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Re: STOP FOLLOWING ME!

Postby Echo » Tue Mar 14, 2017 1:15 pm

I like it, very simple and nice !
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Lithium wrote:Enjoyed that, how about making one with a huge boulder chasing a dude. I reckon you'd be really good at something like that. (thumbsup (thumbsup
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Re: STOP FOLLOWING ME!

Postby ZucchiniJuice » Tue Mar 14, 2017 1:50 pm

Honestly you make pretty interesting animations, they are a good amount of silly and due to that it shines through all the usual fight animations people make here. For cnc, I'd like there to be more animations so I can further judge stuff, but the only glaring mistake I see in movements was that ending purple stick movement in your joint with flame. Yet seeing at your other animations I can tell you can fix that easily. Anyways, I'd say play around with more stuff. You're animation style is smooth and cartoony. So try some snappyness, or realism, etc. Try doing some effects, 3D angles, or add some cinematography.
Or if you really want to capitalize on your silly animationness I got a video on cinematography that might help. The video kinda vibes with what you are doing.

You definitely hit intermediate in my eyes.

Honestly, I suck at any percise-detail cnc. I can do big picture ones cnc pretty good tho.
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Re: Pesky Bee!

Postby Purp3L » Thu Mar 16, 2017 3:13 pm

ZucchiniJuice wrote:Honestly you make pretty interesting animations, they are a good amount of silly and due to that it shines through all the usual fight animations people make here. For cnc, I'd like there to be more animations so I can further judge stuff, but the only glaring mistake I see in movements was that ending purple stick movement in your joint with flame. Yet seeing at your other animations I can tell you can fix that easily. Anyways, I'd say play around with more stuff. You're animation style is smooth and cartoony. So try some snappyness, or realism, etc. Try doing some effects, 3D angles, or add some cinematography.
Or if you really want to capitalize on your silly animationness I got a video on cinematography that might help. The video kinda vibes with what you are doing.

You definitely hit intermediate in my eyes.


Thanks a lot man. Also, bump.

I don't know if people will get the reference I'm making but it's actually a fly, not a bee.

I just found it funny and decided to make an animation about it.

Second update to animation. The size of the board is too small so it cuts out the wall. https://cdn.discordapp.com/attachments/ ... ky_Bee.gif
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Re: Pesky Bee! Added more.

Postby Cressel » Fri Mar 17, 2017 8:39 pm

I'm a bit late but ey you got moved up. Congrats on intermediate.
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Re: Pesky Bee! Added more.

Postby Zaaz » Fri Mar 17, 2017 9:51 pm

Congratulations on the move-up! Totally deserved imo, really dig your style. :)
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Re: Pesky Bee! Added more.

Postby Purp3L » Fri Mar 17, 2017 10:32 pm

Thanks a lot! I didn't expect this. I really wanted to get intermediate, but the only problem is keeping it, haha. I'm hoping I won't disappoint.
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Re: Pesky Bee! Added more.

Postby Paperv » Fri Mar 17, 2017 11:12 pm

Congrats on your move up dude! Your animation is awesome, keep pushing limits.
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Re: Pesky Bee! Added more.

Postby Echo » Sat Mar 18, 2017 10:31 am

Gratz, deserved ! (heart
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Lithium wrote:Enjoyed that, how about making one with a huge boulder chasing a dude. I reckon you'd be really good at something like that. (thumbsup (thumbsup
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Re: Pesky Bee! Added more.

Postby MrZenox » Sat Mar 18, 2017 11:03 am

Great job! welcome to the inter list dude (thumbsup
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Re: Rank? Mid beginner at least?

Postby Maxi » Sat Mar 18, 2017 12:15 pm

Anton wrote:Well, these scissors are quite clean, but it's not very very hard to do : 2 stiks, one junction, and it's good to use.

On the other hand, i really like the fact that the stickman's arms are thinner on the end, it gives a flash-made feeling to it.

really goood
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Re: I was animating this for the DDC but nevermind.

Postby Purp3L » Thu Mar 23, 2017 2:13 am

Bump biggity.

And thanks everyone.

CC is a thing that I hate a lot.

I hate when people tell me what in my animations are wrong so I can fix them and improve. TOTALLY DONT WANT YOU GUYS TO CC ME. AT ALL...
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Re: UPDIGGITY DATE

Postby Purp3L » Sat May 13, 2017 7:03 pm

Bump
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Re: Dragon Ball Z is pretty cool

Postby Echo » Wed May 17, 2017 12:12 pm

I really like it, you have a nice style !
What I didn't like was that the movements looked really simple they were well eased but they just looked as if they were spaced out weird, could be just me but idk. Also Goko or whatever his name is looked as if he didn't have any back joints for the first frames. that's really it, it was a short animation but I liked it !
Keep it up !


Sry id the sentences don't make any sense I'm tired of all the school work he he heee :/
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Lithium wrote:Enjoyed that, how about making one with a huge boulder chasing a dude. I reckon you'd be really good at something like that. (thumbsup (thumbsup
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