TDD Clan Wars! - Problems... this mightn't work out

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Re: TDD Clan Wars! - ACCEPTING APPLICANTS!

Postby Lord » Tue Jun 09, 2015 12:21 pm

Added scenario.
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Re: TDD Clan Wars! - ACCEPTING APPLICANTS!

Postby Four » Tue Jun 09, 2015 12:28 pm

The moon and possibly a space station.
ok
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Re: TDD Clan Wars! - ACCEPTING APPLICANTS!

Postby Lord » Tue Jun 09, 2015 12:29 pm

Added. ;)
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Re: TDD Clan Wars! - ACCEPTING APPLICANTS!

Postby Franklin » Tue Jun 09, 2015 2:14 pm

In someone's backyard, except everyone is an inch tall.
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Re: TDD Clan Wars! - ACCEPTING APPLICANTS!

Postby Llama » Tue Jun 09, 2015 2:29 pm

Feminist MatsCokeAddiction wrote:In someone's backyard, except everyone is an inch tall.


Honey, I Shrunk the Kids: Battle Royale Edition.

Scenario: Steel mill/industrial factory setting.
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Re: TDD Clan Wars! - ACCEPTING APPLICANTS!

Postby Lord » Tue Jun 09, 2015 2:32 pm

Scenarios added.
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"Some people get so caught up in perfecting their movements and effects, that they forget what an animation is meant to do, entertain people." - LordPivot
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Re: TDD Clan Wars! - ACCEPTING APPLICANTS!

Postby Finom » Tue Jun 09, 2015 3:44 pm

I really like Root's idea :D
Last day for sign-ups, I hope I make it in!
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Re: TDD Clan Wars! - ACCEPTING APPLICANTS!

Postby Euclid » Tue Jun 09, 2015 3:59 pm

Hey.......uhh.

Can i still join?.....pls??
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"Animate to entertain others, lad. That's the point of animation. Some are too blind to see it though
Being big-headed and sucking balls don't go well in pair."
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Re: TDD Clan Wars! - ACCEPTING APPLICANTS!

Postby Lord » Tue Jun 09, 2015 4:16 pm

Sure, final applicant. Added.

Applications are over now guys, so are the scenarios. I'll have the teams randomly selected in a day or two.
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Re: TDD Clan Wars! - APPLICATIONS OVER!

Postby Finom » Tue Jun 09, 2015 4:43 pm

Can't you just choose randomly using softwares or stuff like random.org ?
I'm pretty sure we're all excited to see who's in
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Re: TDD Clan Wars! - APPLICATIONS OVER!

Postby Anton » Tue Jun 09, 2015 4:52 pm

btw, here's my character :

Spoiler:
HeXa

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Alias: Hexaface
Name: Herbert Xavier
Age: 28
Height: 1.8m


Backstory
Hexa liked his friend who was a hairdresser, M. Coupe, he always comes up with the most funny haircuts.
But the day when M. Coupe put his hands on a cursed pair of scissors, he used them to slice off parts of Hexa's skull, making his head shaped in an hexagon.
When this incident happened, Hexa turned against his long date friend, but he was too injured, and fainted. His wife came in and saved him by using advanced medecine.
However, the influence of the evil scissors was too strong, and Hexa stayed into a deep coma.
Months later, he came back to conciousness, his wife left her a message, telling him of M. Coupe's suicide as he got guilty of his crime.
He now roams the land, seeking the destruction of the scissors that gave him unusual powers, that he has unconsiously mastered through the months of coma.

Special Abilities:
-"cut !" : The end of his limbs have some extra cutting reach, which can be used anytime. Cutting power is strong as steel, but the blade is in fact indestructible. Shows as purple trails.
-"energy weapon" : Materialise a cutting weapon, often sharp on only one side.
-"is the ground moving ?" : When having cut the ground several times to shape a polygon, the shape can be either drawn out or pushed in the ground.
-"that's gonna cut a lot !" : ultimate, emprison his opponent under a barrier of cutting edges.

Fighting style
First, he plays very defensive, looking for opportunities. Then after some counterattacks, he tries to initiate some combos.
Knows how to punch and stuff, is still learning to use 1-sided blades.


Strengths
- When fighting barehanded, has an extended reach.
- He's way more dangerous when he lose conciousness (knocked out, asleep, etc...), as his unconsious takes over, special abilities are pushed to the mastery level.


Weaknesses
- he is extremely sensitive about cutting objects, he still has those horrible memories.
- This implies that his manner of fighting scares him a little, making him holding back when fully concious.
- When unconsious, he tends to drop his guard more often.

Stats
Strength: 4/10 (7/10 when unconcious)
Agility: 5/10
Defense: 7/10 (4/10 when unconcious)
Intelligence: 5/10
Endurance: 6/10


Demo
[img]sorry-no-demo-yet.gif[/img]

Availability
High beg - Low inter.

Wins/Losses
none
StickMaking | Animations Thread
The switch is now on OFF
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Re: TDD Clan Wars! - APPLICATIONS OVER!

Postby Lord » Wed Jun 10, 2015 3:47 am

Something I should have noticed, a little flaw in the text;

4. You have from the time of when the teams are formed, scenario is given and characters are all made until August 23rd to complete your animation.

@hypemaster: Yes, that's what I'm going to use to randomly select the teams and scenarios.
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Re: TDD Clan Wars! - APPLICATIONS OVER!

Postby Euclid » Wed Jun 10, 2015 4:42 am

can i still give a scenario?


if so....

Scenario: Abandoned mental hospital. Complete with tons of blood stains and flickering lights..
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Click the Pic for TDD thread. (Credits to Sifter for making my profile, RB, and Sig.)


"Animate to entertain others, lad. That's the point of animation. Some are too blind to see it though
Being big-headed and sucking balls don't go well in pair."
-Flame
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Re: TDD Clan Wars! - APPLICATIONS OVER!

Postby Lord » Wed Jun 10, 2015 4:45 am

Sure, why not? :)
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Re: TDD Clan Wars! - APPLICATIONS OVER!

Postby Finom » Wed Jun 10, 2015 6:54 pm

The suspense is killing me (confused
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