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Re: TDD Clan Wars! - SPOT OPEN!

PostPosted: Mon Jul 27, 2015 1:43 pm
by Four
And Devildog has not reared his head in a while.

Re: TDD Clan Wars! - SPOT OPEN!

PostPosted: Mon Jul 27, 2015 1:44 pm
by Lord
This is a very fragile situation. :/

Re: TDD Clan Wars! - SPOT OPEN!

PostPosted: Mon Jul 27, 2015 1:51 pm
by Four
Indeed, we're making a bit of progress though.

Re: TDD Clan Wars! - Problems... this mightn't work out

PostPosted: Wed Aug 05, 2015 6:48 am
by Lord
It's looking like this mightn't happen guys, my team seems to have lost interest in doing this (myself included), we don't have much done and there's real life situations in 2 of our members that's stopping this from happening.
I don't know how the other team is doing at the moment but it's looking like this could be over.

Re: TDD Clan Wars! - Problems... this mightn't work out

PostPosted: Wed Aug 12, 2015 5:47 am
by Jojishi
I wouldn't mind doing something for this. Maybe you should just extend the due date by a month or two so that stuff can get sorted first. I'd like to animate something for this right now but have the DojoDemon thing the next few days. I know you said applications ended but there are open spots now and you could get others to join. I'm putting my name down for this because it sounds really interesting. Sounds better to me than just some FFA, like way more interesting. I like the scene ideas a lot (the farm, moon).

I hope this can still be saved because it sounds like a really good idea. I've actually been thinking of an RHG character for myself recently but I've never had one. I was thinking he could have a power limit and basically these daggers for weapons with strings that come out of the hilt. I'll write it up when I can.

Re: TDD Clan Wars! - Problems... this mightn't work out

PostPosted: Wed Aug 12, 2015 5:55 am
by Lord
I'll contact everyone on both teams to see if they're still interested, I was interested in doing this when it started but now I've other animations that I'm doing (Milkman, starting Star Wars Part 3 pretty soon). I'm not particularly interested in this anymore but I'll see what everyone else is doing and try find others to do parts. I'll post back here afterwards.

Re: TDD Clan Wars! - Problems... this mightn't work out

PostPosted: Wed Aug 12, 2015 11:46 am
by Four
I am still in

Re: TDD Clan Wars! - Problems... this mightn't work out

PostPosted: Thu Aug 13, 2015 4:26 am
by Leo
I barely made 10 frames per day though. I'm still at 50 frames cause School home works.

Re: TDD Clan Wars! - Problems... this mightn't work out

PostPosted: Thu Aug 13, 2015 9:39 am
by Four
I think you're doing it wrong

Re: TDD Clan Wars! - Problems... this mightn't work out

PostPosted: Fri Aug 14, 2015 7:34 pm
by Leo
Well. I guess I'm out too.

Re: TDD Clan Wars! - Problems... this mightn't work out

PostPosted: Sat Aug 15, 2015 12:45 am
by Four
It's a joint not a collab.

Re: TDD Clan Wars! - Problems... this mightn't work out

PostPosted: Sat Aug 15, 2015 3:13 am
by Lord
Okay, so this is how it's looking after I've messaged people;

:Team 1:
Tuna - out
Devildog - out
FourAcross - in
Darkness Nebula - no response (actually I can't even find him on the forums anymore)

:Team 2:
Anton - out
Root - in
LordPivot - in
Mat - in

So it's looking we're going to need about 4 replacements (I decided to stay in, because, well, it's a joint and I won't have my part for a while)
Jojishi was talking about wanting to join, but that still leaves 3 people :/
Not enough unfortunately.

Re: TDD Clan Wars! - Problems... this mightn't work out

PostPosted: Sat Aug 15, 2015 4:12 am
by Leo
FourAcross wrote:It's a joint not a collab.

So the File is still on you or not?

Re: TDD Clan Wars! - Problems... this mightn't work out

PostPosted: Sat Aug 15, 2015 5:33 am
by Four
Tuna has it currently.

Re: TDD Clan Wars! - Problems... this mightn't work out

PostPosted: Sat Aug 15, 2015 10:23 pm
by Leo
that's why he is taking so long. Hmm. I guess you should start making it now, maybe I'm gonna join again.