The Fail Collab

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The Fail Collab

Postby Koolcid » Thu Feb 11, 2016 6:14 pm

THE FAIL COLLAB


Since I am the absolute master of coming up with collabs and since all of our collabs fail I think it would be sweet if I made this.
So the concept of this entire thing is to make a failed animation this leaves no room to say "Yah Im not gonna finish it" I don't give a flying fuck if its not finished I want it. I am setting a deadline and the deadline is going to be the deadline no extensions or acceptions. Oh and the animation can be anything you want just as long as its ends abruptly to make it look like the animation failed. I would prefer if the animation ended at a very high climax point like right before a huge dramatic fight have it end or have a stupid ass 'To be continued'.

Rules:
- THERE ARE NO RULES
- No but seriously
- No porn and shit
- 640x360
- Make it fail
- Deadline is march 20th
- Please make me laugh

Ok whos in this shit.
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Re: The Fail Collab

Postby Clies » Thu Feb 11, 2016 6:20 pm

I'm in ┬┴┬┴┤ ͜ʖ ͡°) ├┬┴┬┴
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Re: The Fail Collab

Postby Llama » Thu Feb 11, 2016 6:32 pm

failure is my specialty i mean it's even in my steam profile for fucks sake

im in

steam profile is Lord_Failure add me so i dont have to play gmod alone anymore :(
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Re: The Fail Collab

Postby Omega » Thu Feb 11, 2016 7:19 pm

How many entries can we send? Cuz... yeah... i have quite a bunch of shit i'll never finish or continue... ever.
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Re: The Fail Collab

Postby Koolcid » Fri Feb 12, 2016 4:09 pm

As many as you want idc.
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Re: The Fail Collab

Postby /moe » Sat Feb 13, 2016 1:38 am

Lemme in on this failure of a collab
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Click the Pic for TDD thread. (Credits to Sifter for making my profile, RB, and Sig.)


"Animate to entertain others, lad. That's the point of animation. Some are too blind to see it though
Being big-headed and sucking balls don't go well in pair."
-Flame
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Re: The Fail Collab

Postby .paperv » Sat Feb 13, 2016 7:01 am

This is gonna be fun.
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Re: The Fail Collab

Postby Echo » Sat Feb 13, 2016 11:42 am

Fuck it, I'm in.
Image

Lithium wrote:Enjoyed that, how about making one with a huge boulder chasing a dude. I reckon you'd be really good at something like that. (thumbsup (thumbsup
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Re: The Fail Collab

Postby Andrew » Sat Feb 13, 2016 3:32 pm

Sign me up, coach.
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Re: The Fail Collab

Postby Alexis » Sun Feb 14, 2016 12:02 am

MEMEMEMEMEMEMEMEMEMEMEMEMEMEMMEMEMEMEMEMEMEMEMEMEMEMEMEMEMEMEMEMEMEMEMEMEMEMMEMEMEMEMEMEMMEMEMEMEMMEMEMEMEMEMEMEMEMEMEMEMEMEMEMEMEMEMEMEME ME!!!!!
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Don't Start.
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Re: The Fail Collab

Postby Jojishi » Mon Feb 15, 2016 12:12 am

Heh, I actually have something I could submit.

Maybe the dimensions should be 640x360? Most people use that when they animate so you might get more entries.
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Re: The Fail Collab

Postby Jack » Mon Feb 15, 2016 9:18 pm

i personally don't know anyone who animates at 600x350, so 640x360 might be a good idea.
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Re: The Fail Collab

Postby Koolcid » Tue Feb 16, 2016 9:55 pm

Perfect Lets do that, then.
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Re: The Fail Collab

Postby Omega » Mon Feb 22, 2016 5:41 pm

this still happening right?
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Re: The Fail Collab

Postby SIFTER » Mon Feb 22, 2016 6:41 pm

I wouldn't be surprised if the collab by itself fails.
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Currently animating: Spectrum
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